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{{#seo: |title=Vita Homebrew PC Tools (PC Utilities) - GameBrew |title_mode=append |image=pkgdecryptvita2.png |image_alt=PkgDecrypt }} PkgDecrypt is a command line tool to decrypt and extract PS Vita .pkg files. ==Features== * 1:1 file extraction. * Support for klicensee and zRIF keys for work.bin 1:1 recreation. * Can either extract PKG or decrypt it into PKGS file. * Different output hierarchies can be chosen for easy transfer to Vita. ==User guide== ===Requirements=== * Windows x64 (for precompiled build) or other supported OS. * a) Vita with 3.60 henkaku, PKG file and license key [klicensee(deprecated) or zRIF(recommended)] for Vita installation, * b) PKG file for extraction purposes only. ===Dependencies=== * zlib. ===How To Use PkgDecrypt=== <pre>pkg_dec [--make-dirs=id|ux] [--license=<key>] [--raw] filename.pkg [output_directory] --make-dirs=id|ux Use output directory to create special hierarchy, id places all output in the <CONTENTID> folder ux places all output in ux0-style hierarchy --license=<key> Provide key to use as base for work.bin (*.rif) file creation. Two formats accepted - klicensee key (deprecated) and zRIF (recommended) zRIF could be made by NoNpDrm fake RIFs using make_key --raw Output fully decrypted PKG instead of unpacking it, exclusive <filename.pkg> Input PKG file <output_directory> Directory where all files will be places. Current directory by default.</pre> ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/pkgdecryptvita3.png ==Changelog== '''1.1.0.0''' New features: * Support of generating fake RIFs from hex-encoded klicensee and zRIFs. * Unpacking files using ux0 hierarchy emulation. * Automatic recognition of DLC and GD packages (using pkg_info fields). * make_key program to pack fake RIFs into zRIF format. Major refactoring of code: * Split code over few modules, for example, key encoding and decoding done using keyflate.c. * Few utility functions (mkdirs and set of pkg_* functions mirroring stdio with transparent decryption). * Improved code readability with structs defining various structures in pkg file. Bugfixes: * Generated head.bin now have proper file size. * Attempted to fix sku_flag value using drm_type of package (different solution from temp.bin). * Other bugfixes. '''1.0.0.3''' * Added full support for license keys, now if you use license key it will generate fully working work.bin file. * Added check for license, if license is not used, file work.bin will not be generated at all. * All *.bin files are now generated in proper location <code>output_folder/sce_sys/packages/*.bin</code>. '''1.0.0.2 ''' * Fixed Windows extraction, now it extract 1:1 files. '''1.0.0.1 ''' * St4rk's support for *.bin files. '''1.0.0.0 ''' * St4rk Initial code. ==Credits== Thanks: *St4rkDev for his wonderful code, *TheRadziu for PR, team management and testing, *Atrexia for supporting us with this idea, *FatalErrorX for providing me with all files necessary for debug and PoC testing, *Brandonheat8 for the icon. == External links == * Twitter - https://twitter.com/st4rkdev/status/803485355353767936 * Twitter - https://twitter.com/St4rkDev/status/909988553316343809 * GitHub - https://github.com/st4rk/PkgDecrypt * VitaDB - https://vitadb.rinnegatamante.it/#/info/321
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