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A simple action arcade game where you have to avoid all of the falling and bouncing balls. == User guide == Ball Colors: * Aqua - Player. * Not Aqua - Enemy. How to play: * Basically you SURVIVE!! and dodge a bunch of falling circles. * Physics works more on a time base rather than a trigonometry base. * Colliding with another circle that isn't filled in causes the ball to lose control. * Colliding with another circle that is filled in gains 10 points to your life. For the most part, most of the game is dynamic and can be changed from the options screen. == Controls == Analog - Move your player L/R - Change Enemy's color Start - Pause game == Screenshots == https://dlhb.gamebrew.org/psphomebrew/images/pixelattackpsp2.png https://dlhb.gamebrew.org/psphomebrew/images/pixelattackpsp3.png == Changelog == '''v.03''' * Added mp3 support directly from music folder. * Added more background effects. * Rainbow effect. * Life ball(increases life). * psp-hacks splash screen. '''v.02''' * Added background explosions. * Added background music. * Re-wrote code. * Major overhaul of physics. * Controls are far better and more interactivity. * Move across entire screen now. * Circles more estatic. * Name in highscore. * Both 1.5 and non-1.5 included. == Credits == Special Thanks: * InsertWittyName - Aided in circle collision when i worked on impact which is seen here. * SG57 - Helped with copy to a blank image which saw an amazing speed up to this game. * NIGathan - Helped in testing and moral support. * Wikipedia - Helped with my physics coding(spent hours of researching this several weeks ago). == External links == * PSP-Hacks - http://www.psp-hacks.com/forums/f141/release-pixel-attack-v-3-now-with-mp3-t214883/ * QuickJump - http://forums.qj.net/f-psp-development-forum-11/t-psp-hacks-entry-and-game-releasepixel-attack-v2-139136.html
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