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{{#seo: |title=Switch Homebrew Games (Shooter) - GameBrew |title_mode=append |image=PerfectDarkSwitch.png |image_alt=Perfect Dark }} This is a work-in-progress port of the Perfect Dark decompilation project to the Nintendo Switch. Status: * The game is in a mostly functional state, with both singleplayer and split-screen multiplayer modes fully working. * There are minor graphics- and gameplay-related issues, and possibly occasional crashes. The following extra features are implemented: * mouselook; * dual analog controller support; * widescreen resolution support; * configurable field of view; * 60 FPS support, including fixes for some framerate-related issues; * fixes for a couple original bugs and crashes; * basic mod support, currently enough to load a few custom levels; * slightly expanded memory heap size; * experimental high framerate support (up to 240 FPS): ** set <code>Game.TickRateDivisor</code> to <code>0</code> in <code>pd.ini</code> to activate; ** in practice the game will have issues running faster than ~165 FPS, so use VSync or <code>Video.FramerateLimit</code> to cap it. * emulate the Transfer Pak functionality the game has on the Nintendo 64 to unlock some cheats automatically. == Installation == To run the port, you must already have a Perfect Dark ROM, specifically one of the following: * <code>ntsc-final</code>/<code>US V1.1</code>/<code>US Rev 1</code> (md5 <code>e03b088b6ac9e0080440efed07c1e40f</code>). **This is the recommended version to use. **Called <code>NTSC version 8.7 final</code> on the boot screen. * <code>ntsc-1.0</code>/<code>US V1.0</code> (md5 <code>7f4171b0c8d17815be37913f535e4e93</code>). ** Technically supported, but not recommended. ** Called <code>NTSC version 8.7 final</code> on the boot screen as well. * <code>jpn-final</code> (md5 <code>538d2b75945eae069b29c46193e74790</code>). ** Technically supported, but requires a separate custom-built executable. ** Called <code>JPN version 8.9 final</code> on the boot screen. * <code>pal-final</code> (md5 <code>d9b5cd305d228424891ce38e71bc9213</code>). ** Technically supported, but requires a separate custom-built executable. ** Called <code>PAL 8.7 final</code> on the boot screen. The Nintendo Switch build ZIP comes with all 3 regions in different folders: <code>perfectdark</code>, <code>perfectdark_pal</code> and <code>perfectdark_jpn</code>. Take the folder for the region you want and put it into the <code>/switch</code> folder on your SD card, then put your ROM into the <code>data</code> folder inside of the folder you extracted as described above. ==Screenshots== https://dlhb.gamebrew.org/switchhomebrews/images/perfectdarknx2.png https://dlhb.gamebrew.org/switchhomebrews/images/perfectdarknx3.png https://dlhb.gamebrew.org/switchhomebrews/images/perfectdarknx4.png ==Media== '''Perfect Dark Nintendo Switch Homebrew Port''' ([https://www.youtube.com/watch?v=tT_x8iwVi-w Milenko]) <br> <youtube width="640">tT_x8iwVi-w</youtube> == External links == * GitHub - https://github.com/fgsfdsfgs/perfect_dark * GBAtemp - https://gbatemp.net/threads/perfect-dark-switch-port.663322/
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