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{{#seo: |title= (Console) - GameBrew |title_mode=append |image=psnesps4.png |image_alt=pSNES }} {{cleanup|article|Needs cleanup}} pSNES: Portable Snes9x is a SNES emulator, multiplatform port of snes9x emulator. The main goals of this [https://github.com/snes9xgit/snes9x snes9x] port are: * Have a basic but user friendly user interface on non windows devices * Use a recent rendering interface for speed and effects support * Cross-platform and code portability * Easy updates of snes9x core (no modifications to the original sources) ==Features== *Support save states. *Support cheats (put a "rom_name.cht" file with game genie codes in cheat folder). *Support 2x, 3x, fit, fit 4/3 and fullscreen hardware linear scaling. *Support shaders effects. ==Installation== Create "/data/psnes" directory on hdd. Copy roms to "/data/psnes/roms" directory on hdd. ==User guide== ===Gamelists=== <ul> <li>"pEMU" emulators use some "gamelist.xml" files to manage your rom files and medias (EmulationStation/Recalbox format). Since version 7.0, the emulator will look inside your roms folders for a "gamelist.xml" file (which can be made with [https://www.skraper.net/ "Skraper"] for example). Please note that only the " " and " " media tags are supported, you should configure "[https://www.skraper.net/ "Skraper"]" accordingly.</li></ul> ===Roms=== <ul> <li><p>You can add as many roms paths as you want in the emulators configuration file ("config.cfg"), and here is the format:</p> <pre>NAME SYSTEM SYSTEM_ID PATH ARCADE = ( "Arcade", "0x12341234", "/roms/fbneo/arcade/" ); Copy</pre> <p>[https://github.com/Cpasjuste/pemu/tree/master/src/cores/pfbneo Except for pfbneo], "NAME", "SYSTEM" and "SYSTEM_ID" can be anything (but a unique system id is required per path, for example "0x1", "0x2", ...).</p></li></ul> ===Skins=== * Default skins are [https://github.com/Cpasjuste/pemu/tree/master/data/common/romfs/skins/default embedded (romfs)] in the application. You can overwrite parts of the default theme by creating a folder named "default" in the "skins" directory of the data folder, and adding a [https://github.com/Cpasjuste/pemu/tree/master/pgen/data/common/romfs/skins/default/config.cfg.override "config.cfg.override"] ( and/or a [https://github.com/Cpasjuste/pemu/tree/master/data/common/romfs/skins/default/config.cfg.override.43 "config.cfg.override.43"] for 4/3 screens) file. You can also create a new directory with a new name to create a new theme, the [https://github.com/Cpasjuste/pemu/tree/master/data/common/romfs/skins/default default] one is a good start to look at. Please note that the theme code/api is subject to change without warning, do not loose too much time on this... === Cheat format === Example for "Super Mario World (USA).cht" game genie codes cheat name: UnlimitedJumps code: 3E2C-AF6F enable cheat name: 99Lives code: 14B4-6F07 enable ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/psnesvita3.png https://dlhb.gamebrew.org/vitahomebrews/psnesvita4.png ==Media== '''Play Super Nintendo Games (snes) On PS4 | Jailbreak 9.00 and Below''' ([https://www.youtube.com/watch?v=4_EV6Jk2piI VicianaLab]) <br> <youtube width=""640"">4_EV6Jk2piI</youtube> ==Changelog== '''v.6.7.1''' * common: cleanup media loading code * common: add unknown files even if it doesn't exist in gamelist.xml * common: change menus items position * common: fix games paths starting with ./ * common: fix medias paths with recalbox gamelist.xml format * common: add ability to use custom gamelist.xml file in roms folders, overriding embedded (romfs) gamelist.xml * common: add SHOW_AVAILABLE menu option to hide missing files/roms/systems from gamelist (restart required) * ui: better handling of auto screen resolution * ui: add font scaling option * ui: add aspect ratio option * ui: do not show extensions in rom list * skins: fix start and select buttons size * skins: fix option menu title position * skins: remove big skin (font scaling and aspect ratio options should be enough now) * skins: add config.cfg.override and config.cfg.override.43 support * skins: allow/fix skin override from data directory * pnes: bump nestopia to 1.52.0 * pnes: fix data paths (nestopia saves, etc...) * pfbneo: bump fbneo to latest git revision * pgen: bump Genesis-Plus-GX to latest git revision (c3f02f9c9059e7f4898dd73feac57ef610e22db0) * pgen: fix vita audio crackling (fps drops) * psnes: bump to latest git revision (153965e5f2fbb0b638868ac3fa89ff8b0363d22c) * vita, 3ds, windows: fix compilation * vita: enable cps3 driver back (OPTION_LIGHT) * vita: fix app version in sfo creation * switch(pnes): invert A/B buttons by default * switch: force 720p resolution '''v.6.6''' *pfbn: support latest fbneo core (25f8e93). *pfbn: fix memory leak on stop. *pfbn: fix default dip switch values (fix red hearth, some megadrive games...) *common: fix adding favorites in some cases. *common: revert roms paths to default if not available. *pnes/vita: should fix zip loading. *android: add android support (wip). Full list of changes can be found [https://github.com/Cpasjuste/pemu/releases here]. ==Credits== Thanks: * ScHlAuChi. * devkitPro and libnx people: yellows8, plutoo, profi200, WntrMute .... * ScHlAuChi again. == External links == * GitHub - https://github.com/Cpasjuste/pemu/tree/master/psnes * PKG-Zone - https://pkg-zone.com/details/PSNE00001 * PSX-Place - https://www.psx-place.com/threads/pfbneo-fba-psnes-snes9x-pnes-nestopia-released-for-ps4-9-00-fw-ports-by-cpasjuste.36372/
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