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A collection of mods for Outer Worlds that improves the visual quality with no big penalty to the FPS. ==Features== * The maximum dynamic resolution threshold is increased to 100% [Portable / Dock]. * The minimum dynamic resolution threshold is 50% [Portable / Dock]. * Portable resolution is - 720p, Docked is - 1080p. * Slightly reduced image sharpness [Portable / Dock]. * Texture filtering changed from linear to anisotropic 8x [Portable / Dock]. * Increased the distance of static LODs [Portable / Dock]. * Increased the range of drawing objects [Portable / Dock]. * Increased resolution of dynamic shadows [Portable / Dock]. * Increased the range of drawing dynamic shadows [Portable / Dock]. * Increased the range of light rendering [Portable / Dock]. * Enabled global dimming [Portable / Dock]. * Enabled DoF [Portable / Dock]. * Enable lens flare [Portable / Dock]. * Enabled sun rays [Portable / Dock]. * Increased quality of SSR reflections [Portable]. * Increased quality of materials [Portable / Dock]. * Increased particle number [Portable / Dock]. * Increased amount of grass [Portable / Dock]. * Some minor changes [Portable / Dock]. ==Installation== Choose either one of the patches and place to .pak file the SD card: *Atmosphere <code>/atmosphere/contents/0100626011656000\romfs/Indiana/Content/Paks/</code>. *SX OS <code>/sxos/titles/0100626011656000/romfs/Indiana/Content/Paks/</code>. ==User guide== ===Recommended settings=== Recommended OC settings with [[sys-clk Switch|sys-clk]]: *Minimum for portable mode - 1.2 CPU / 537 GPU /1600 RAM. *Ideal for portable mode - 1.4 CPU / 768 GPU /1600 RAM. *Docked Mode - Set everything to max. ===60FPS mod=== * Frame counter unlocked (up to 60fps) [Portable / Dock]. * Texture filtering changed from linear to anisotropic 4x [Portable / Dock]. * Minimum dynamic resolution threshold - 50% [Portable / Dock]. * Maximum dynamic resolution threshold - 100% [ 720p Portable / 1080p Dock]. * Changed sharpness from 0.5 to 0.75 [Portable / Dock]. * The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock]. * Slightly reduced resolution of dynamic shadows [Portable / Dock]. * Turned off the bloom [Portable / Dock]. * Slightly reduced amount of grass [Portable / Dock]. ===High resolution mod=== * Texture filtering changed from linear to anisotropic 4x [Portable / Dock]. * Minimum dynamic resolution threshold - 60% [Portable / Dock]. * Maximum dynamic resolution threshold - 100% [Portable / Dock]. * Changed sharpness from 0.5 to 0.75 [Portable / Dock]. * The number of samples TAA smoothing reduced to 2 to reduce flicker in some places [Portable / Dock]. * Slightly reduced resolution of dynamic shadows [Portable / Dock]. * Turned off the bloom [Portable / Dock]. * Slightly reduced amount of grass [Portable / Dock]. ===Sharpness 1 mod=== *Update config with changes from the 1.2 update by ECLIPSE00074. *Sharpness has been changed from 0.75 to 1 to make it less blurry. [Portable / Dock]. ECLIPSE00074's 1.1 and 1.2 config changes: * Version 1.1 (2020/06/06) ** Translucent Lighting Volume turned on. ** Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality). ** Tonemapper quality was reduced to the standard value. ** The quality of the materials has been reduced to the standard value (it seems that it didn’t work). ** The quality of the effects has been reduced to the standard value ". * Version 1.2 (2020/06/09) ** Changed sharpness from 0.5 to 0.75. ** The number of samples TAA smoothing reduced to 2 to reduce flickering in some places. ** Slightly reduced resolution of dynamic shadows. ** Fixed SSR quality for docked. ===Always Max Res mod=== *Update config with changes from the 1.2 update by ECLIPSE00074. *Always run at max resolution and has a sharper image. Good for screenshots but not for gameplay. [720p Portable / 1080p Dock]. ECLIPSE00074's 1.1 and 1.2 config changes: * Version 1.1 (2020/06/06) ** Translucent Lighting Volume turned on. ** Slightly reduced the quality of the dimming (but it seems that this did not affect the performance or quality). ** Tonemapper quality was reduced to the standard value. ** The quality of the materials has been reduced to the standard value (it seems that it didn’t work). ** The quality of the effects has been reduced to the standard value ". * Version 1.2 (2020/06/09) ** Changed sharpness from 0.5 to 0.75. ** The number of samples TAA smoothing reduced to 2 to reduce flickering in some places. ** Slightly reduced resolution of dynamic shadows. ** Fixed SSR quality for docked. ===Other versions=== *[https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9735157 Config for 1.0.5] - By Eclipse (2022/01/31). *[https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9905293 Update 09.06.2022] - By Eclipse (2022/08/09). *[https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/post-9990492 Fixed interaction outlines not visible] - By chrome99001 (2022/11/09). ==Credits== Credits to ecl0674 for making this possible. == External links == * GBAtemp - https://gbatemp.net/threads/outer-worlds-graphics-and-fps-mods.566774/
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