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OpenSupaplex is an open-source remake of the 1991 video game Supaplex, originally created by Philip Jespersen and Michael Stopp. Supaplex is a variation of Boulder Dash, with new elements/enemies like bugs, electrostatic discharges, Ports, and terminals. But unlike Boulder Dash, Supaplex is not fully grid-based, allowing objects to be in between grid positions. This unique behavior results in certain bugs that players use to their advantage, the game also includes gravity in some levels. == Installation == Download the latest release, extract it to the root of the SD card and merge it. == Controls == Left Stick/D-Pad - Up/Down/Left/Right Y+D-Pad - Removing bases/infotrons next to Murphy Hold Y - Detonate red disk X - Show/hide bottom game panel A - Show number of red disks L/R - Change game speed Minus - Exit/Back Plus - Pause == Screenshots == https://dlhb.gamebrew.org/wiiuhomebrews/opensupaplexwiiu2.png https://dlhb.gamebrew.org/wiiuhomebrews/opensupaplexwiiu3.png https://dlhb.gamebrew.org/wiiuhomebrews/opensupaplexwiiu4.png https://dlhb.gamebrew.org/wiiuhomebrews/opensupaplexwiiu5.png == Changelog == '''v7.1.2 2020/08/21''' NEW: * Added proper Linux support (thanks [https://github.com/DarthGandalf @DarthGandalf]). FIXED: * The Nintendo Switch port can now be played in Applet Mode. Virtual keyboard support has been disabled (thanks [https://github.com/rjimenezda @rjimenezda]). '''v7.1.1 2020/07/05''' FIXED: * LB/L1/L and RB/R1/R buttons won't change the game speed anymore when used in the main menu. * Wii and Wii U ports had the wrong title in the Homebrew Channel. * Fixed game panel behavior when you restart a level with it hidden. Now it will be shown when you restart a level. '''v7.1 2020/07/02''' NEW: * Added support for PSP, Nintendo 3DS, Windows 64bit, macOS, PS3, Wii and Wii U. * Added Music and Sound Effects. * Added support for saving and loading game states. * Bumped the default game speed from 5 to 10 (maximum). * Added different scaling modes. * Improved gamepad controls: ** LB/L1/L and RB/R1/R buttons can be used in the main menu to select a different level set. ** LB/L1/L and RB/R1/R buttons can be used in during the game to change the game speed. ** Y/Triangle button (X on Nintendo consoles) shows/hides the bottom panel during the game. ** B/Circle button (A on Nintendo consoles) displays, for a few seconds, the number of red disks you have. ** Back/Select/Minus during a game will exit the level immediately. ** Start/Plus during a game will pause the game. * Added advanced menu giving access to many options that were only available with a keyboard before, or not available at all: ** Restart the level. ** Sound and music volume. ** Change the scaling mode. ** Game speed. ** Play/record demos. ** Debug options (show FPS, load/save state, remove Zonks/Snik Snaks…). If you use these, your progress won't count!! ** And more things! * Added command line options in platforms that support this. Just run the game with <code>--help</code> for more info. FIXED: * Fixed many MANY bugs. Now the game should behave exactly as the original, validated by almost 7000 pre-recorded demos. == External links == * GitHub - https://github.com/sergiou87/open-supaplex/ * ForTheUsers - https://hb-app.store/wiiu/Opensupaplex
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