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{{#seo: |title= (Demos) - GameBrew |title_mode=append |image=openpoke2.png |image_alt=OpenPoke }} OpenPoké was an attempted to rewrite the Pokémon engine as seen in Poké Fire Red from scratch; a game engine recreation. It runs on the same system as the original - the GameBoy Advance. ==Features== *Fully seamless map scroll (courtesy of Cearn). *Animated map tiles. *Day/night color effects (color blend routine by Cearn). *Sixteen different sets of wild Pokémon encounters — four times of day, four discovery methods. *Custom script engine designed to match that of the original. ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/openpoke3.png https://dlhb.gamebrew.org/gbahomebrews/openpoke4.png https://dlhb.gamebrew.org/gbahomebrews/openpoke5.png https://dlhb.gamebrew.org/gbahomebrews/openpoke6.png https://dlhb.gamebrew.org/gbahomebrews/openpoke7.png https://dlhb.gamebrew.org/gbahomebrews/openpoke8.png https://dlhb.gamebrew.org/gbahomebrews/openpoke9.png https://dlhb.gamebrew.org/gbahomebrews/openpoke10.png https://dlhb.gamebrew.org/gbahomebrews/openpoke11.png ==External links== * Official website - http://helmet.kafuka.org/openpoke/ * GBADev - http://forum.gbadev.org/viewtopic.php?t=14725
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