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[https://www.solarus-games.org/games/the-legend-of-zelda-mystery-of-solarus-dx/ The Legend of Zelda: Mystery of Solarus DX] is a fanmade game set to be a direct sequel to The Legend of Zelda: A Link to the Past on the SNES, using the same graphics and game mechanisms. Mystery of Solarus DX is the first game made with the [http://www.solarus-games.org/ Solarus engine] and in fact, Solarus was primarily designed for this game. Mystery of Solarus DX is actually an enhanced remake of a first creation, Mystery of Solarus (without the DX suffix), with updated graphics and new music. This first creation, developed with RPG Maker 2000, was released in 2002 and was only available in French. The DX project was unveiled on April 1st, 2008. The goal to correct the many flaws of its predecessor: the battle system, the bosses, the use of items, etc. This was ported to the Switch using the [[Solarus Engine Switch|Solarus Engine]]. ==Installation== Copy the folder from the zip archive to sdmc:/switch/. ==User guide== In A Link to the Past, Ganon was defeated and forever imprisonned in the Golden Land by Hyrule’s King, thanks to the Seal of the Seven Sages. Years passed, and someday the King became affected by a strange and grave illness. Doctors and apothecaries from across the kingdom tried in vain to cure him. The king passed away, and his power vanished, weakening the Seal of the Seven Sages. The Hero, under the guidance of his master Sahasrahla, trusted the heiress of the royal powers, Princess Zelda, with the Triforce. Zelda teamed with eight mysterious children to shatter the Triforce into eight fragments and conceal them across the kingdom. Peace was restored. And so begins your journey, full of monsters, mysterious characters, labyrinths and puzzles… ==Controls== Joystick - Movement A - Action (Space) B - Sword (C) X - Left Item (X) Y - Right Item (V) Plus - Pause menu, Inventory (Back) Minus - Close (only works from save selection menu) Use Pause, then Sword button to Save and Return to save selection menu. The engine lets you reconfigure the in-game buttons, however the save selection menu. ==Screenshots== https://dlhb.gamebrew.org/switchhomebrews/mysteryofsolarusdxnx.png https://dlhb.gamebrew.org/switchhomebrews/mysteryofsolarusdxnx2.png ==Media== '''The Legend of Zelda: Mystery of Solarus / solarus games engine ([https://www.youtube.com/watch?v=eWuujnb5pEM Haidi Retro Gaming])'''<br> <youtube>eWuujnb5pEM</youtube> '''Mystery of Solarus DX - Solarus Engine on Nintendo Switch (Beta 1) ([https://www.youtube.com/watch?v=-y7kXOmZ5wQ CarTei])'''<br> <youtube>-y7kXOmZ5wQ</youtube> == External links == * GitHub - https://github.com/capsterx/solarus * GitHub - https://github.com/carstene1ns/zsdx/tree/switch-port * GBAtemp - https://gbatemp.net/threads/solarus-engine.576404/ * GBAtemp - https://gbatemp.net/threads/the-legend-of-zelda-mystery-of-solarus-dx-solarus-engine.500222/
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