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[[Skyline Switch|Skyline]] plugin for Monster Hunter Rise to override resolution. The idea of the plugin comes from the [https://gbatemp.net/threads/monster-hunter-rise-native-resolutions-mod.585843/ Native Resolutions Mod]. ==Features== *Works out of the box - No external sysmodules like [[SaltyNX Switch|SaltyNX]] are required. *Handheld - 1280x720. *Docked - 1920x1080. ==Installation== In release there are files that by default are setting handheld resolution to 720p and docked to 1080p. Put folder 0100B04011742000 to /atmosphere/contents/ and start game. Boot time may be increased by few seconds. Notes: *It should work with all game versions (confirmed working on 2.0.0 and 3.2.0). *It wasn't tested on Japanese release. Only Western. *If you want to change resolution to different ones than native, read [https://github.com/masagrator/MonHunRiseResPlugin/blob/main/README.md readme] in repository. ==Compatibility== This works only with Nintendo Switch hardware as no emulator currently supports Skyline plugins. ==Changelog== '''v1.0''' *First release. *Silent update: Updated MHRiseResolution.py accordingly to this commit [https://github.com/masagrator/MonHunRiseResPlugin/commit/abd64d83876cc1212ab5e1ba7cc68c8bd20598b3 abd64d8]. ==Credits== Thanks to: *The Skyline Project. *cucholix for testing. == External links == * GitHub - https://github.com/masagrator/MonHunRiseResPlugin * GBAtemp - https://gbatemp.net/threads/monster-hunter-rise-resolutions-plugin.592192/
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