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Minesweeper 2DS is a homebrew puzzle game for the 3DS. It is a remake of the single player puzzle game Minesweeper on Windows, which originates from the 1960s and has been written for many computing platforms in use today. ==Installation== Contains CIA, 3DS and 3DSX builds. * 3DSX - Copy the folder containing .3dsx and .smdh to the 3ds folder on your SD card. Run it via Homebrew Launcher. * CIA - Install the .cia with the CIA manager of your choice. * 3DS - Copy .3ds to your SD card. ==User guide== The objective of the game is to clear a rectangular board containing hidden mines without detonating any of them, with help from clues about the number of neighboring mines in each field. It contains 4 difficulty modes: Easy, Normal, Hard and Custom. ==Controls== '''Touchscreen:''' Double Tap - Menu Selection Quick Tap - Discover a cell, Delete flag Quick Tap (while holding L/R) or Long Tap - Place flag Tap on discovered cell - Discover non-flagged neighbourhood Tap when game is over - Restart game '''Button:''' D-Pad+A - Menu Selection A - Discover cell, Delete flag A (while holding L/R) or A/X (hold) - Place flag A on discovered cell - Discover non-flagged neighbourhood B - Back to menu Select - Restart game Start - Exit game ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/minesweeper2ds3.png https://dlhb.gamebrew.org/3dshomebrews/minesweeper2ds5.png https://dlhb.gamebrew.org/3dshomebrews/minesweeper2ds4.png https://dlhb.gamebrew.org/3dshomebrews/minesweeper2ds6.png ==Media== '''Minesweeper 2DS''' ([https://www.youtube.com/watch?v=NfrmFyORj3A Cid2Mizard]) <br> <youtube>NfrmFyORj3A</youtube> ==Changelog== '''v1.2.1 2017/03/11''' (by bayleef) * Fixed columns and mines lines in custom mode. '''v1.2 2017/03/11''' (by bayleef) * Changed control keys. * Discover neighbourhood of revealed cells. * Highscore. * On click: highlight cells that will be discovered. * No game over during the first move. '''v1.1.1 2015/11/01''' * Update ctrulib, now exit works with ninjhax 2.5. '''v1.1 2015/04/15''' * You don't need to place all the flags to win (hippy dave request). * Reduce timing to put a flag (30 to 20) (hippy dave request). * Add numbers columns & rows infos in custom mode. * Update sf2dlib (restore original colors game clearer). * Update readme.txt. * Update Thanks (add Black Squirrel for rip gfx). * Use sf2d_draw_texture_part from sf2dlib (optimize code). '''v1.0 2015/03/27''' * Using GPU Render, no more lost frames, thanks sf2dlib. * Better gfx. * Add Custom level. '''v0.8 2015/03/22''' * Change restart game to button X. * Add Touch menu, forget in v0.6. * Add D-pad + A Controls for game. * Add 3ds, cia format (UniqueID 0x2101). '''v0.6 2015/03/19''' * Disable et delete gfxSet3D, not used. * Change colors background for better tiles view. * Add title menu. * Add normal & hard mode. * Fix bottom screen glitch appeared in 0.2, fps is now stable. '''v0.2 2015/03/19''' * Numbers & Emoticons size X3 and Jump to Top screen. * Smiley Touch remplaced by Button A. * Add background color for 2 screens. '''v0.1 2015/03/18''' * Initial Release. Only Grid 9*9 with 8 mines. ==Credits== Thanks to: * smea for Ninjhax. * smea, yellows8, plutoo, fincs and mtheall for ctrulib. * smea, mtheall, GEMISIS, Fluto and Arkhandar for hbmenu. * WinterMute for devkitARM. * Xerpi for sf2dlib. * http://gbatemp.net for Forum 3DS Homebrew community. * Black Squirrel for Windows Minesweeper sprites ripped. ==External links== * GBAtemp - https://gbatemp.net/threads/release-minesweeper-2ds.384185
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