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This is an early release of a 3D Metroid clone. == Controls == L - Jump R - Shoot, Hold for charge beam (shoots missiles when in missile mode, appears to charge but has no effect on the fire-power when in missile mode) Analog - Aims the gun (moves the camera) Triangle - Moves forward Square - Strafe left Circle - Strafe right Cross - Move Backward Select - Switch between missiles and beam mode == Screenshots == https://dlhb.gamebrew.org/psphomebrew/images/mercroidpsp3.png == Media == '''PSP Merc roid 2009 Homebrew competition''' ([https://www.youtube.com/watch?v=XYrtg2cqlFY Gunman1212]) <br> <youtube width='480'>XYrtg2cqlFY</youtube> == Changelog == '''v0.3.5 Alpha''' * In this update I mainly took care of bug fixes. The missile count is now good. The monsters move now (but gravity doesn't apply to them for some weird reason). * I added some pictures and sounds for when in the PSP's vsh menu. * There were some more behind the scenes updates to the LTE engine. Mainly the collision response animator was updated to the Irrlicht-1.5 code. It behaves exactly the same as before though. * I changed up a few of the images to make things look better. == External links == * PSP-Hacks - http://www.psp-hacks.com/forums/f141/alpha-release-merc-roid-3d-metroid-clone-t234309/ * PSP-Hacks - http://psp-hacks.com/forums/f141/pre-alpha-release-merc-roid-t233906
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