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MazeMan is a procedurally generated dungeon game for the Nintendo DS, with 5 levels and a boss level at the end. The name MazeMan is homage to Jumpman, which is what Mario was originally called in Donkey Kong. It was initially a command line game on Windows, the original C source for this game was converted into C++ to be compatible with devkitARM and libNDS. ==User guide== You take control of MazeMan. Escape the 5 dungeons. Open colour coded doors. Grab some gold. Kill zombies. ==Controls== D-Pad - Move mazeman A - Operate the switches B - Attack with sword ==Screenshots== https://dlhb.gamebrew.org/dshomebrew/mazeman2.png https://dlhb.gamebrew.org/dshomebrew/mazeman3.png https://dlhb.gamebrew.org/dshomebrew/mazeman4.png https://dlhb.gamebrew.org/dshomebrew/mazeman5.png <!--BEGIN Online Emulator Section--> ==Online emulator== {{EmulatorJS Main |width=515px |height=384px |EJS_backgroundImage=https://www.gamebrew.org/images/2/23/Mazeman.png |EJS_core=desmume2015 |EJS_gameName=MazeMan |EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/nds/mazeman.7z }} {{DS Control Settings}} <!--END Online Emulator Section--> ==Compatibility== Works fine with DeSmuME on Windows XP. However it occasionally crashes on Ubuntu 15.10 machine. The R4 flash cartridge on the actual hardware seems to work reliably. ==Credits== Joseph Colicchio (colicchio). ==External links== * Author's website - https://www.lukerodgers.co.uk * GitHub - https://github.com/convenient/mazeman
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