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{{#seo: |title= (Puzzle) - GameBrew |title_mode=append |image=matrixadvance2.png |image_alt=Matrix Advance }} Matrix Advance is a hexagon based puzzle game. It was entered into the GBADEV.ORG Compo 2003. ==User guide== ===Game Modes=== Play Now - This mode is the exact same as Time Attack, with the minor change of have a name and character chosen for you. Time Attack - The object of this mode is to get the highest score possible within the timeframe provided. Make clusters to increase your score. Puzzle Mode - In this mode, you have to solve pre-made puzzles. You have a limited amount of moves you can preform in this mode. A move is counted as any Gem Switching action, or Gem Flipping action. One small change in gameplay in this mode is that when the time runs out on a Linker, it becomes a black gem, instead of remaining its current colour, however, this only happens on the Active Side of the board. Also, there is no time limit in this mode. ===Boards=== There is both an active and passive board. The object of the game is to combine clusters of 5 or more of the same gem together. This can only be done on the Active side of the board, although you do control both at the same time. ===Gems and Combo=== Switching Gems: * Although there are gems on all six sides, you may only move in one of four directions. * These directions are indicated by little white dots around the cursor. * At the same time, this will also move the gems in the same location on the Passive board. * When you create a Cluster, the gem you switched to create the Cluster then becomes a Linker. * Linkers are discussed more in detail later. Flipping Gems: * You can flip a gem with the gem in the same location on the passive board. * This is nice for where you may want to try to line up combos or other things, but this will be discussed more later. Linkers: * Linkers are the main gem within a cluster, and can still be moved around outside of the cluster. * You can then use this gem to create other clusters on other areas of the board. * Linkers cannot be flipped. Combo: * A combo is any cluster formed without the direct activation of the player. * The way combos are formed is once you make a cluster, it will flip over games in its place, and those gems may cause another cluster. This second cluster is a Combo. * You can get as many combos in a row off of one original cluster as the board will allow. What this means is that you should watch the passive board and line up the gems to form clusters. ==Controls== D-Pad - Cursor A - Switching Gems B - Flipping Gems A - Linkers ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/matrixadvance3.png https://dlhb.gamebrew.org/gbahomebrews/matrixadvance4.png <!--BEGIN Online Emulator Section--> ==Online emulator== {{EmulatorJS Main |width=480px |height=400px |EJS_backgroundBlur=false |EJS_backgroundImage=https://www.gamebrew.org/images/e/e8/Matrixadvance2.png |EJS_core=gba |EJS_gameName=Matrix Advance |EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/gba/matrixadvance.7z }} {{GBA Control Settings}} <!--END Online Emulator Section--> ==External links== * GitHub - https://github.com/darkain/matrix-advance [[Category:GBADev Compo 2003]]
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