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Mars3DS is a retro style shooter 3DS homebrew, written in C++. The project started as a cross-platform game prototype for PC and mobile (never released), it was remade for the 3DS in C++. It has a minimalist design that aims capture the essence of a 'lost retro game'. == Installation == Available in 3DSX and CIA formats: * 3dsx - Run the 3dsx file via the Homebrew Launcher. * CIA - Install the .cia file via tools like [[FBI 3DS|FBI]]. == Controls == D-Pad or Circle Pad - Move A - Shoot B - Jump == Screenshots == https://dlhb.gamebrew.org/3dshomebrews/mars3ds2.png https://dlhb.gamebrew.org/3dshomebrews/mars3ds3.png == Compatibility == Should work on both real hardware (old 3DS/2DS, and new 3DS/2DS) and 3DS emulators like Citra. == Known issues == * Text rendering is not efficient. After a while the score text and the anti-gravity mushroom counter disappear. * Enemies can sometimes get stuck on the edge of platforms. * Values for spawing can be tweaked. == External links == * GitHub - https://github.com/BotRandomness/Mars3DS
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