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MarbleMan: The Arena is built grounds-up for the DSMotion, it takes the top-down ball game approach and gives it an original new twist. It has R6/Mk6 motion support and it was presented in the NEO Spring Coding Compo 2008 (GBA/NDS Game). ==Installation== Put the .nds or .ds.gba file anywhere on your card. Extract the data folder to the root of your card, or just create the folder structure yourself (so it would be /data/magnet/marbleman/). The highscore file will be created automatically if that folder is in place. ==User guide== Touch the red zones with the ball and survive as long as you can. To get some extra score try to break as many concrete blocks as possible. ==Controls== Tilt your DS (DSMotion required) or Touchscreen - Move the marble Start - Pause Select - Quit B - Switch between motion and stylus mode (works only with a DSMotion card inserted) In menu select options by touching or using start and select. ==Compatibility== Does not work on emulators. ==Credits== CODE, GFX, SFX - MagNet. CODE HELP, BETATEST - Programix. MUSIC - tobbx. ==External links== * NeoFlash [https://web.archive.org/web/20210207102425/https://www.neoflash.com/forum/index.php?topic=4975.0 https://www.neoflash.com/forum/index.php?topic=4975.0] (archived) * FileTrip - [https://web.archive.org/web/20190311114456/https://filetrip.net/nds-downloads/games/download-marbleman-the-arena-f7166.html https://filetrip.net/nds-downloads/games/download-marbleman-the-arena-f7166.html] (archived) [[Category:NEO Spring Coding Compo 2008]]
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