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{{#seo: |title=Vita Homebrew Games (Puzzle) - GameBrew |title_mode=append |image=msweepvita2.jpg |image_alt=MSweep }} Simple minesweeper written in C++ for PlayStation Vita. ==Features== * Records for all modes (Easy, Medium, Hard, Custom) located on ux0:data\save_msweep.txt. * Saves. * Kills some time. * Great, Original UI. ==User guide== Save file is located in ux0:data\msweep_save.txt you can simply edit it. Here is template: <code>easy medium hard custom theme</code> Do not make extra spaces. Here is example: <code>123 456 789 101 1</code> Time is in milliseconds. To reset saves just delete *.txt file. ==Controls== D-Pad - Move Cross - Open tile (or open group of tiles if you press on number) Square - Put Question mark Circle - Flag, Unflag Triangle - Recreate level Start - Go to pause menu ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/msweepvita3.jpg https://dlhb.gamebrew.org/vitahomebrews/msweepvita4.jpg https://dlhb.gamebrew.org/vitahomebrews/msweepvita5.jpg https://dlhb.gamebrew.org/vitahomebrews/msweepvita6.jpg ==Changelog== '''v2.1''' * Themes now have names. * Disabled exploding for flagged mines. * Added invisible mines as wrong flagged tiles. * Minor fixes. * Fixed bug where openning marked tiles doesn't create particles. * New Themes. ** Matroskin. ** Realistic. ** OldSchool (Windows XP look like theme, idea by @Grzybojad). ** Black & White. * If game crashing try making save file with 0 0 0 0 0. '''v1.1''' * Pause menu now actually pauses game (new pause menu). * New save file structure record_easy record_medium record_hard record_custom theme. * Less particles when field is too big. * Minor fixes. '''v1.0''' * First Release. == Credits== Thanks to: * [https://github.com/xerpi/ xerpi] - [https://github.com/xerpi/libvita2d vita2d]. * [https://github.com/vitasdk VITASDK team] - VitaSDK. == External links == * GitHub - https://github.com/Creckeryop/MSweep * VitaDB - https://vitadb.rinnegatamante.it/#/info/434
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