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{{#seo: |title=GameBrew |title_mode=append |image=lunagb.png |image_alt=Luna }} Luna is an original platform game for the Game Boy and Game Boy Color. It was one of the game demos developed by Mills using [https://gbdev.gg8.se/forums/viewtopic.php?id=381 ZGB Engine]. == User guide == Collect 6 hidden gems to complete the level. If you get the 6 gems, and reach the end, it will go back to menu. == Controls == D-Pad - Movement A - Jump == Screenshots == https://dlhb.gamebrew.org/gbhomebrews/lunagb.png https://dlhb.gamebrew.org/gbhomebrews/lunagb2.png https://dlhb.gamebrew.org/gbhomebrews/lunagb3.png https://dlhb.gamebrew.org/gbhomebrews/lunagb4.png == Changelog == '''2017/02/12''' * Solved some issues in luna. * Added a fade from/to White effect, when changing scenes, for game boy color. '''2017/02/09''' * Now Luna uses the collision_down detection, so you can jump from the edge of the platforms, and the frame skipping function made the slowdowns in Game Boy less noticeable. * Added reset tiles at the edges of the map, so the GetScrollTile function will detect the edges, and reset the level. == External links == * GitHub - https://github.com/mills32/GAMEBOY-GAMES-LUNA-AND-SPACEBALL * Gameboy Development Forum - https://gbdev.gg8.se/forums/viewtopic.php?id=384
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