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<!--bin: release post/github--> <!--date: github--> {{obsolete}} Loadiine is a SD Card WiiU RPX/RPL loader. '''Note:''' No longer active, please use [[Loadiine GX2 Wii U|Loadiine GX2]] instead. == Features == * Loads game backup from the SD card (code/content/meta). * Boots game via Super Smash Bros. or MiiMaker mode (with varied game compatibility). * Supports SD cards with a maximum capacity of 256GB. * No support for online play. * Designed to be region-free, though some games may require adjustments to files or folder names for seamless loading in different regions (e.g., US to EU). == User guide == === How to use === Loadiine does not require an installation on SD card. You need to use a browser exploit to load itself in memory and launch game. <!--Here is a list of available public servers hosting loadiine launcher: * EclipseSin - http://wiiuexploit.hoxty.com/ or http://exploit.wiiubrew.net/ (Loadiine v1.0 to v4.1, additional tools like dumpers, debuger or wup installer) * Fix94 - http://fix94.no-ip.org/wiiu/ (Loadiine v4.0 and Wup installer) * Maschell - http://maschell.de/loadiine_maschell/ * wj44 - http://wj44.bplaced.com/ (Loadiine 4.0 (Dimok), Loadiine 4.1 (MLT), additional tools and some early homebrew games) * RapidRaid - http://wiiu.rapidraid.de/ (Loadiine v3.0 and v4.0) * Deakphreak - http://spiffyhacks.com/wiiu/ (Loadiine v3.0 and v4.0) --> A detailed guide is available on the [https://gbatemp.net/threads/398623/ release thread]. === Folder structure === The games are located on FAT32 SD card, in extracted file system format (not in .wud or .wux file format). sd:\wiiu\games<GAME TITLE HERE>\ Copy the code, content and meta folders from your game dump inside this folder. Example: sd:\wiiu\games\Yoshi's Woolly World [AYCP01]\code\ sd:\wiiu\games\Yoshi's Woolly World [AYCP01]\content\ sd:\wiiu\games\Yoshi's Woolly World [AYCP01]\meta\ The savegames will be created automatically by Loadiine in sd:\wiiu\saves\ folder. sd:\wiiu\saves\Yoshi's Woolly World [AYCP01]\u\ sd:\wiiu\saves\Yoshi's Woolly World [AYCP01]\c\ * u = Current account save data * c = Common save data Use Saviine to extract savegame from the console to use with Loadiine. === Compatibility List === * [http://wiki.gbatemp.net/wiki/Loadiine_compatibility_list Official list on GBATemp]. * [https://gbatemp.net/threads/398616/ Official thread]. === Mods === * [https://github.com/Maschell/loadiine/tree/9eb7da3e62e21cce45e1a9e52bf729ab6719baf3 3.0 mod], by Maschell - Uses a different save path per profile. * [https://gbatemp.net/threads/405822 3.0 mod] by Ptitleray - Version compatible with WiiU 4.1 and WiiU 5.0.0. (2015/12/19) * [https://gbatemp.net/threads/406324/ 4.0 mod] by NotKit - Version compatible with WiiU 5.0.0 and WiiU 5.1.0. (2015/12/20) * [https://www.elotrolado.net/hilo_ho-tutorial-loadiine-gx2-utilizando-servidor-local-en-tu-movil_2122633_s1250#p1740348660 4.1 Mod of 4.0] by MLT - Add supports to boot games with Art Atelier (disc) and KaraokeU (eshop). (2015/11/29) ** Note: This new booting method are not using autoboot. A is still auto-booting the inserted disc (SSBU or Art atelier), and X is still auto-booting MiiMaker. ** If you want to use KaraokeU you need to mount the game with Y to exit to the WiiU menu and then launch KaraokeU (or miimaker, or disc). * [https://github.com/mariogamer2/loadiine/releases 4.0 mod flow] by Kasai07 - Add cover display on the gamepad. Cover need to be 160x225 icone.tga placed in main game's folder (alongside the content, meta, and code folder). * [https://gbatemp.net/threads/release-loadiinev4-pygecko.408902/ 4.0 + Pygecko] by Onion Knight - Fix and add pygecko auto-launching to Loadiine 4.0. (2016/01/07) === Notes on game formats === '''Raw disc image (physical copies):''' * Tools - Use [[Wudump_Wii_U|wudump]] to dump disc image. * Format - These come in WUD format and can be compressed into WUX to save space. * Usage - Both WUD/WUX are supported by Cemu. ** WUD/WUX files can be extracted into encrypted NUS files/installable app files with tools such as: ** [[Wud2app_Wii_U|wud2app]] - Convert wudump folders and .wud images into encrypted NUS files. ** [[Disc2app_Wii_U|disc2app]] - Dump disk image directly to installable app files (wudump+wud2app). '''Encrypted NUS files (digital copies/updates):''' * Tools - Acquire with tools such as NUSGrabber, JNUSTool, and FunkiiU, OR converted from WUD/WUX. * Format - It consists of a folder with a set of files within it: title.cert, title.tik, title.tmd, and a set of .app and .h3 files. * Usage - Can be installed using [[WUP Installer Wii U|WUP Installer]] or [[WUP Installer GX2 Wii U|WUP Installer GX2]] on the Wii U. ** These can be decrypted to raw game files using NUS content decrypters such as: ** [[CDecrypt_Wii_U|Cdecrypt]] - Used to decrypts/unpacks Wii U NUS Content. ** [https://gbatemp.net/threads/jnustool-nusgrabber-and-cdecrypt-combined.413179/ JNUSTool] - Decrypt encrypted NUS files. '''Decrypted/raw game files:''' * Tools - Decrypted from encrypted NUS files such as Cdecrypt and JNUSTool. * Format - In the form of three folders: "code", "content", and "meta", which contain game assets and code. * Usage - Supported by Loadiine or [[Loadiine GX2 Wii U|Loadiine GX2]], as well as Cemu; used for modding. For a more comprehensive list of conversion tools, please refer to [https://gbatemp.net/threads/the-different-wiiu-games-formats-and-how-to-convert-them.449212/post-6845070 this post]. == Controls == '''Installer:''' A - Install Loadiine without the log server X - Install Loadiine with the log server enabled (for debug purpose) '''Menu:''' A - Auto-boot selected game using Disc mode X - Auto-boot selected game using MiiMaker mode Y - Mount selected game and exit to WiiU System Menu (No auto-boot), Launch Disc or Miimaker manually to boot the game Home - Exit to miimaker with no game mounted == Compatibility == Loadiine v4.0 works only on Wii U v5.3.2. == Changelog == '''v4.0 Last official release''' * Supports XML value parsing to fix lot of incompatible games (app.xml, cos.xml). * Uses some default XML values if xml files are missing. '''v3.0''' * Adds supports to boot games with MiiMaker (app). * No more RPX/RPL file size limit (65.7MB per file should be enough for all games). * sort of game list by name (case insensitive). * Adds Y button to mount game without autobooting, and exit to system menu. game can then be launched manually from any compatible title (SSBU, Miimaker, etc.) '''v2.0''' * New folder structure. * Speed load time X10. * maximum RPX+RPL size is now 25.47MB. * Adds Autoboot to disc. '''v1.0a Official releases''' * First release. * Works with SSBU (disc) or SSBU (eshop) only. * Game executable RPX+RPL combined size can't be bigger than SSBU RPL+RPX combined size (22MB). * game's RPX can't be bigger than 4MB. == External links == * GitHub - https://github.com/dimok789/loadiine * GBAtemp - https://gbatemp.net/threads/old-loadiine-backup-loader-for-wiiu-5-3-2-only-no-5-4-no-5-5.398623/ * Logic-Sunrice - http://nintendo-wii.logic-sunrise.com/news-821076-loadiine-v10-premier-loader-de-backups-wii-u-disponible-pour-532.html
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