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Liquid Impulse is an open source SDL game. It was created for an Academic project. The game run on Linux, Windows (XP at least) and on the PSP Slim. ==User guide== It is a beat 'em all game, so you just have to crush everything on your way to the epic boss. ==Screenshots== https://dlhb.gamebrew.org/psphomebrew/liquidimpulsepsp3.png https://dlhb.gamebrew.org/psphomebrew/liquidimpulsepsp4.png ==Credits== *Code and Gameplay - Christian Ngo, Jonathan Muller. *Music - [http://www.jamendo.com/fr/artist/368781/danjyon-kimura Danjyon Kimura]. *Characters Art - SNK ([http://spritedatabase.net/game/849 KoF 2003]). *Backgrounds Art - [http://www.bghq.com/bl.php?contrib=ccs CardCaptor Schuleter], SEGA (Streets of Rage). *Fonts Art - Brian Kent. *Special Thanks - [http://www.lesforges.org G.M Spectre]. *Software Used - SDL, SDL_mixer, SDL_ttf, minini, Visual Studio 2010, Ankh SVN, Codeplex. ==External links== * Official website - [https://web.archive.org/web/20181208190617/https://archive.codeplex.com/?p=liquidimpulse http://liquidimpulse.codeplex.com] (archived) * GitHub - https://github.com/PuKoren/liquid-impulse [[Category:PSP Homebrew Game Competition 2013]]
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