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LimePlayer3DS is a graphical music player for the 3DS with metadata parsing and software midi support. ==Features== * GUI music player. * Supports MIDI. * Internet Radio (mp3 and opus streams). * Multi-languages. ==Installation== Available as 3DSX. It checks for music in the <code>sdmc:/music</code> folder. If it doesn’t exist then it just goes to <code>sdmc:/</code>, just like [[Ctrmus_3DS|ctrmus]]. ==User guide== ===Supported formats=== MP3, WAV, FLAC, MIDI, XMI, MUS, HMI, HMP, Ogg Vorbis and Opus. ===Configuration=== The default path for midi patchsets is <code>/3ds/limeplayer3ds/8mbgmpat/</code>. This path be changed in the config file located at <code>/3ds/limeplayer3ds/config.json</code> which should be created (if it doesn’t already exist) upon launching the application. See [https://github.com/Oreo639/LimePlayer3DS/wiki/config.json here] for more info about LimePlayer3DS’s config.json. For more information on usage of the various features LimePlayer offers, please refer to the [https://github.com/Oreo639/LimePlayer3DS/wiki official wiki page]. ==Controls== Select - Enter quick menu Start - Exit application A - Select/Play/Change directory B - Go back X+Y - Exit Playback X+A - Skip to next song X+Up - Pause/Play X+Right - Seek forward X+Left - Seek backward L/R - Switch windows (browser and player controls) ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/limeplayer3ds2.png https://dlhb.gamebrew.org/3dshomebrews/limeplayer3ds3.png ==Changelog== '''v0.0.10 2021/05/15''' * Added touch screen buttons for switching between browser and controls. * Removed unused icons from quick menu. * Made control window buttons clickable. * Fixed bug where playback would not quit after skipping last song in playlist. [https://github.com/Oreo639/LimePlayer3DS/releases Release notes.] ==Credits== * Deltabeard - For his work on ctrmus which was the original foundation for this application as LimePlayer3DS initally started out as a fork of ctrmus. * devkitPro - For providing amazing, easy to use, toolchains that without, this application would have never existed. * Astronautlevel & LiquidFernir (and the Anemone3DS team) - For their work on Anemone3DS which helped quite a bit when it came to starting with citro2d graphics, and they were very helpful in general. * Flagbrew - The GUI code is heavilly based on PKSM’s GUI code. * Most of the icons under gfx are from the site [https://icons8.com icons8.com] and are licensed under the [https://creativecommons.org/licenses/by-nc-sa/3.0/ CC-BY-NC-SA] Special Thanks: * The Easyrpg Team - For inspiring this application. * smealum, fincs, WinterMute, and devkitPro contributors - For making/maintaining documentation and examples for libctru and citro2d/3d which is incredibly helpfull when working on this project. * Testers - For testing, providing feedback, and reporting bugs. ==External links== * Official website - https://github.com/Oreo639/LimePlayer3DS/wiki * GitHub - https://github.com/Oreo639/LimePlayer3DS
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