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{{#seo: |title=Vita Homebrew Games (Platform) - GameBrew |title_mode=append |image=keroblastervita2.jpg |image_alt=Kero Blaster Vita }} [https://play.google.com/store/apps/details?id=jp.studiopixel.keroblaster Kero Blaster], Pink Hour and Pink Heaven (Android version) port for PS Vita. ==Installation== Requirements: * [[Kubridge Vita|kubridge.skprx]] * [[FdFix Vita|fd_fix.skprx]] OR repatch_ex.skprx * Game Data Files: Android. Installing the plugins: *Note, don't install fd_fix.skprx if you're using repatch plugin. *Install [[Kubridge Vita|kubridge.skprx]] and [[FdFix Vita|fd_fix.skprx]] by copying kubridge.skprx and fd_fix.skprx to your taiHEN plugins folder and adding two entries to your config.txt under *KERNEL (change to ur0 if you store the plugin there): *KERNEL ux0:tai/kubridge.skprx ux0:tai/fd_fix.skprx Adding game data files: *Obtain your copy of Kero Blaster v1.6.1 legally for Android in form of an .apk file. [https://stackoverflow.com/questions/11012976/how-do-i-get-the-apk-of-an-installed-app-without-root-access You can get all the required files directly from your phone] or by using an apk extractor you can find in the play store. The apk can be extracted with whatever Zip extractor you prefer (eg: WinZip, WinRar, etc...) since apk is basically a zip file. You can rename .apk to .zip to open them with your default zip extractor. *Create a folder kero under ux0:data *Open the apk with your zip explorer, extract the assets folder from your .apk file to ux0:data/kero. The result would be ux0:data/kero/assets *Still in the apk, extract the file libpxgame.so from the lib/armeabi-v7a folder to ux0:data/kero. (Optional) If you want to install Pink Hour or Pink Heaven, following the steps above, except save the assets folder and libpxgame.so file under a new path: *For Pink Hour v1.6.1, save them to ux0:data/kero/pink_hour *For Pink Heaven v1.6.1, save them to ux0:data/kero/pink_heaven Finally, install Kero-Blaster.vpk on your PS Vita. The only difference between the two VPKs is the language of its bubble title (Chinese/English). Your saved data are located in ux0:data/kero/profile (ux0:data/kero/pink_hour/profile for Pink Hour, and ux0:data/kero/pink_heaven/profile-hvn for Pink Heaven). ==Controls== D-Pad/Left Analog Square - Jump Cross - Shoot Triangle/Square or L/R Select - Open Menu Start/Left Back/Right Back - Keyconfig ==Media== '''Kero Blaster на PS Vita''' ([https://www.youtube.com/watch?v=9exJwv2dvtA Портативная Консоль]) <br> <youtube>9exJwv2dvtA</youtube> ==Changelog== '''v1.2''' *Bump "Pink Hour" version to 1.6.1. '''v1.1''' * Port "Pink Hour" & "Pink Heaven". * Upgrade game to 1.6.1 version. * Map LR triggers to weapon switch. * Fix crash when exit using menu option. * Fix key configuration. * Fix error message dialog. '''1.0''' *First Release. *Fix game crash on launch. ==Credits== *TheFloW, Rinnegatamante for [https://github.com/TheOfficialFloW/twom_vita#readme twom_vita], which is used as the code base of this project. *Other existing open source Android vita ports projects. *GrapheneCt for PVR_PSP2, which is the graphic backend in this project. *frangarcj for porting OpenSLES. *alula for helping me to solve the key configuration issue (#2). *SDL2 for the implementation of error message dialog. ==External links== * GitHub - https://github.com/kaaass/Kero-Blaster-vita * VitaDB - https://vitadb.rinnegatamante.it/#/info/825 * Reddit - https://www.reddit.com/r/vitahacks/comments/uvzy5p/release_kero_blaster_port_for_vita/ [[Category:Mobile game ports on Vita]] [[Category:Vita game ports]]
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