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Italian Parking is a 3D puzzle game. == User guide == === Intro === ... All over the world ... ... parking is easy ... ... in Italy this is a ... ... PUZZLE. Author's note: This is the joke intro. In Italy, parking is really a stress... === How to play === Enter the selection of the level. Choose available level. Try to move the red alfa-147 (my car) to let it (them) out. == Controls == Pointer - Move pointer A - Select And Move the objects B - Rotate Camera Minus - Undo moves Home - Exit ==Screenshots== https://dlhb.gamebrew.org/wiihomebrews/italianparkingwii3.png https://dlhb.gamebrew.org/wiihomebrews/italianparkingwii4.png ==Media== '''ItalianParking.AVI''' ([https://www.youtube.com/watch?v=yWDvN6CHsds electrokidd]) <br> <youtube>yWDvN6CHsds</youtube> == Changelog == ''' V0.44 ''' * Two theme (milan & venice). * Music. * Menu & intro. * Credits. * More levels (up to 36). * Different models. * Save state on SD. * Insert many bugs...sorry...give me feedback. ''' V0.35 ''' * More levels & models. ''' V0.33 2009/07/31''' * New intro. * Add some credits. '''V0.32 (unreleased)''' *Added: ** Home button. ** Lightmap. ** Music. ''' V0.21 2009/04/14''' *First release version with 5 levels. == Credits == I wanna say thousand thanks to my marvelous friend Sdutz, his music is peaceful, he understand perfect, when I say "a music that give quite, but help to concentrate". Next version I'll insert his second job for my game. Thank you Sdutz. And Everybody in the homebrew scene. Libraries used: *libogc/libfat. *pngu/libpng. *quakewii (I understand how to set the lightmap). *LibWiiGui (not used, but very usefull to understand something more). *Paintshop Pro/3DSMAX were used to create all graphics. *DevkitPro was used to build the program. == External links == * WiiBrew - https://wiibrew.org/wiki/ItalianParking
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