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A maze engine tech demo inspired by D&D Eye of the Beholder on GBA. Coded in C++ for the GBA Jam 2021. ==User guide== Story concept: An angel who questioned God's morals is stripped of his mask and forced into the endless labyrinth of hell. Within the depths there is said to be a weapon powerful enough to kill anything, even god himself. The angel begins his descent into madness and vengeance. ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/individuationgba2.png ==External links== *GitHub - https://github.com/Kmiinik/Individuation *itch.io - https://kmiinik.itch.io/individuation [[Category:GBA Jam 2021]]
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