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Hollow Knight Save State Editor for Nintendo Switch. Created with PySimpleGUI. ==User guide== Once you export your save state with [[Checkpoint Switch|Checkpoint]], [[EdiZon Switch|EdiZon]], etc. you can open the <code>user*.dat</code> with this Save State Editor and change some properties. To start use File > Open to choose your save state. It is highly recommended you make a backup before start editing. You can create a backup manually or use File > Create Backup after choose your save state. *Inventory - In the first tab you can change inventory properties. *Knight - In the second tab you can change character specific properties, *Charms - In the third tab you can modify charms properties. As displayed in below Screenshot you can check/uncheck a charm to give or remove it. The number below each charm specifies the number of slots a charm consumes. ==Screenshots== {| style="width: 90%; margin-left:0em;" | https://dlhb.gamebrew.org/switchhomebrews/hollowknightsavestateeditornx2.png https://dlhb.gamebrew.org/switchhomebrews/hollowknightsavestateeditornx3.png https://dlhb.gamebrew.org/switchhomebrews/hollowknightsavestateeditornx.png |} ==Changelog== '''v1.0 2022/01/09''' * Initial release of my Hollow Knight Save State Editor for the Nintendo Switch. Release contain an Ubuntu and a Windows executable. == External links == * GitHub - https://github.com/ALee008/hollow_knight_save_state_manager * GBAtemp - https://gbatemp.net/threads/hollow-knight-save-state-editor.605824/
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