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High Noon is an arcade shooter that takes place in the backdrop of the Wild West. Originally published by Ocean for the Commodore 64 in 1984, the game has been rewritten with GB-Studio. It is available for GameBoy Color as well as 3DS. ==Installation== Install the .cia file with a title manager of your choice. ==User guide== Shoot now! Ask questions later!! Cartoon quality animation brings back the days of the Wild West - with bandits, banks and burlesque girls. Rig Mortis the undertaker will attend to the corpses and leave main street clear for further mayhem (if he is home). As the tension builds up you need nerves of steel to match up to the opposition and prove you're still the fastest gun in the West! ==Controls== A/B - Start the game D-Pad - Move A/B - Fire Select - Reset ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/highnoon3ds2.gif https://dlhb.gamebrew.org/3dshomebrews/highnoon3ds3.gif ==Media== '''High Noon - Gameboy Color (20 sec short gameplay video)''' ([https://www.youtube.com/watch?v=dCviYy2tb3I László Rajcsányi]) <br> <youtube>dCviYy2tb3I</youtube> ==Credits== Original version: Steve Wiggins & Andrew Spencer, Music by David Dunn - Ocean Software Ltd., 1984 - Commodore 64. Created with GB-Studio 2.0.0 beta5. ==External links== * Author's website - https://wls.hu/highnoon-gbc/ * itch.io - https://lacoste42.itch.io/high-noon
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