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Halo: Genocide is a 2D side scrolling shooting homebrew game made by Zion. It is a 2D version of the Halo: Evolved but is set as a prequel to it. == Features == * 3 weapons (Pistol, Machine Gun & Sniper Rife, Individual Weapon Power & Ammo. * Health Bar, Lives Bar & Ammo Counter - All fully functional. * 3 different types of enemies: Guant, Eite & Jackal (up to 3 enemies on screen at a time, good AI). * Menu and intro - Both fully functional & with selectable options. * 4 levels. * Scrolling. * Story that updates you prior to the game and after each level. * Smooth animation and weapon selection. * Text Pop-Up upon being over a weapon (asking you to pick it up). * Impressive HUD (Heads Up Display) that keeps you updated with things. == Controls == Left/Right - Move left/right Down - Crouch R - Fire/Attack Cross - Change weapon Circle - Pickup weapon == Screenshots == https://dlhb.gamebrew.org/psphomebrew/images/halogenocidepsp2.png https://dlhb.gamebrew.org/psphomebrew/images/halogenocidepsp3.png https://dlhb.gamebrew.org/psphomebrew/images/halogenocidepsp4.png https://dlhb.gamebrew.org/psphomebrew/images/halogenocidepsp5.png == Changelog == '''v1.2''' Bugs Fixed: * Health Getting Drained Excessively at random bug is fixed. * Scrolling Bug that mainly happened when moving from left to right, is fixed. * Weapon Selection bug is now gone, would sometimes prevent the "Sniper Rifle" being selected. * Invincible enemy bug is now gone. * Weapon Ammo bug now gone, would make your ammo reset to zero if you had over 499 bullets. * Enemy "Overlapping" bug is now gone, enemy's never go "Over" each other now. * Level Completion bug while doing nothing but stand in the same spot bug is now gone. * Enemy's killing you during level change is now gone. * Enemy's retaining the same position at the end of the old level and the beginning of the next one, bug is gone. * Occasional "Image Load" error when reaching a certain level after a certain number of retry's bug is gone. * Master Chief being hit noise happening when he wasn't under attack bug is fixed. New Features: * You must reach the "Pelican" ship to finish a level - No more camping. * "Pelican" ship transports you to the next level. * You now start with all 3 guns, but with limited ammo for each. * Gun collection now gives you more bullets than in the previous version. * Each enemy is stronger than the next, the elite being the strongest and grunt being weakest. * Bullet shooting is now in for both player and enemy (you can now see the bullets), thanks to Charlie at [http://www.evilmana.com www.evilmana.com] for the shooting snippet, needed a lot of modifying to suit though (done by me Tongue). * Ending scene is now in. * Ability to return to menu on completion of game (may be buggy, shouldn't be!. * 3 Continues upon loosing all your life's, after that press start to return to the games menu and try again. * All cut-scenes bar the initial one and end one have been taken out, I didn't like the feature. * More Level detail added, dead soldiers, crates etc. * Improved AI. * New Protective Shield image. Made by Buddy4point0. '''v1.1''' * Ability to continue the game upon death, you now have 2 continues. * Ability to return to the games menu upon having no continues and being dead * There may be one or two minor bugs (I assure you this game is relatively bug free Wink) but none of them ruin or hinder the gameplay as a result. * Note: ** The Crosshair has to be on/almost on the enemy to result in a hit. ** Crouching makes a round shield appear around you and makes you invulnerable to enemy fire. == External links == * evilmana.com - http://www.forums.evilmana.com/index.php?topic=913.0 [[Category:Lua games on PSP]]
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