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GriffonLegendX is a Xbox port of The Griffon Legend, originally written by Syn9 in FreeBASIC with SDL and was rewritten to plain C by Dmitry Smagin. The Griffon Legend is an action RPG with screen-to-screen map. It features original storyline and design made in 16-bit style RPG's of SNES/GENESIS era. ==User guide== During gameplay you can see up to 3 bars below your character. The top is health, the next is attack strength (let it charge to hit harder) and then spell strength (same as attack). When you learn new spells you will see their icons in the bottom right corner with a meter below them to show them charging. When the meter turns orange they are ready for use. ==Controls== D-Pad/Left-Stick - Move character B - Attack, Select Y - Open/Close item menu Back - Main menu, Back Start - Save/Load Screen Right-Stick Thumb - Screen Resizer ==Screenshots== https://dlhb.gamebrew.org/xboxhomebrews/griffonlegendx3.png ==Credits== Originally written by [http://syn9.thehideoutgames.com/index_backup.php Daniel "Syn9" Kennedy] in FreeBASIC with SDL. Ported to plain C for GCW-Zero handheld by [http://github.com/dmitrysmagin/griffon_legend Dmitry Smagin]. Xbox port by Neobomb. *Thanks to Lantus for porting SDL, Hyper_Eye for updating it, Syn9 for making the game and Dmitry Smagin for the C port. *Thanks to all the staff at EmuXtras.Net for sticking around and keeping the site active, as well as the ever growing user-base we have there. ==External links== * EmuXtras - https://www.emuxtras.net/forum/viewtopic.php?f=186&t=7138
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