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Gridlock DS is a homebrew port of the sliding block logic game for the NDS. It was entered into the GBAX 2005 Coding Competition. == User guide == Guide the main smiley piece out of the screen across 750 levels. '''Note:''' If you are using WMB+ flashed Firmware use GridLockDSwmb.nds. == Controls == L/R - Switch level Stylus - Move the block == Compatibility == Tested on no$gba. == Changelog == '''v1.2''' * 750 brand new levels. * Better graphics. '''v0.5''' * Save highscore for each levels. * Load the last level. * Allow to switch levels where you have saved score. == Credits == * Code: Miqualke (Michael Berthon) * GFXs: Lestat Thanks to: * Mollusk for the PALib and his help. * People who work on ndslib and devkit arm. * All the people from #dsdev.fr and #dsdev. * Neoflash for the free kit. htpp://neoflash.com and #neoflash on efnet. * Riku Salkia who made me discover the game from the P900 version. * Nob Yoshigaraha who invented the rush hour board game. == External links == * Author's website - [https://web.archive.org/web/20061201002915/http://miqds.free.fr/spip.php?article10 http://miqds.free.fr/] (archived) [[Category:GBAX 2005 Coding Competition]]
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