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This is a graphic mod for Ghostrunner. ==Features== * The minimum threshold of dynamic resolution is 50% [Portable / Dock]. * Maximum threshold of dynamic resolution - 100% [Portable / Dock]. * Antialiasing changed from FXAA to TAA [Portable / Dock]. * Included reflections [Portable / Dock]. * Texture filtering changed from linear to anisotropic 4x [Portable / Dock]. * Included dynamic shadows [Portable / Dock]. * Improved quality of volumetric fog [Portable / Dock]. * Increased light rendering distance [Portable / Dock]. * Motion blur enabled [Portable / Dock]. * Enabled Global Dimming [Portable / Dock]. * Enabled Eye Adaptation [Portable / Dock]. * Refraction enabled [Portable / Dock]. * Increased the number of particles [Portable / Dock]. * Increased interface size [Portable / Dock]. * Some other small changes [Portable / Dock]. ==Installation== Unzip the archive to the SD card: *Atmosphere >=0.10.1 <code>/atmosphere/contents/</code> *Atmosphere <=0.9.4 <code>/atmosphere/title/</code> *SXOS <code>/sxos/titles/</code> ==User guide== ===Recommended settings=== Overclock profile with [[sys-clk Switch|sys-clk]]: *Portable - 614/1600 *Docked - 921/1600 [Performance Will Be Worse] ===Other versions=== [https://gbatemp.net/threads/mod-ghostrunner-graphics-mod.577136/post-9290047 Alt version] - By cuckolix. Disabled dynamic resolution, lags in some areas even with max OC, runs smooth in others (2020/12/08). ==Screenshots== <tabber> |-|1= {| style="width: 80%; margin-left:0em;" |'''Before'''<br>https://dlhb.gamebrew.org/switchhomebrews/ghostrunnergraphicsmodnx2.jpg |- |'''After'''<br>https://dlhb.gamebrew.org/switchhomebrews/ghostrunnergraphicsmodnx3.jpg |} |-|2= {| style="width: 80%; margin-left:0em;" |'''Before'''<br>https://dlhb.gamebrew.org/switchhomebrews/ghostrunnergraphicsmodnx4.jpg |- |'''After'''<br>https://dlhb.gamebrew.org/switchhomebrews/ghostrunnergraphicsmodnx5.jpg |} |-|3= {| style="width: 80%; margin-left:0em;" |'''Before'''<br>https://dlhb.gamebrew.org/switchhomebrews/ghostrunnergraphicsmodnx6.jpg |- |'''After'''<br>https://dlhb.gamebrew.org/switchhomebrews/ghostrunnergraphicsmodnx7.jpg |} |-|4= {| style="width: 80%; margin-left:0em;" |'''Before'''<br>https://dlhb.gamebrew.org/switchhomebrews/ghostrunnergraphicsmodnx8.jpg |- |'''After'''<br>https://dlhb.gamebrew.org/switchhomebrews/ghostrunnergraphicsmodnx9.jpg |} |-|5= {| style="width: 80%; margin-left:0em;" |'''Before'''<br>https://dlhb.gamebrew.org/switchhomebrews/ghostrunnergraphicsmodnx10.jpg |- |'''After'''<br>https://dlhb.gamebrew.org/switchhomebrews/ghostrunnergraphicsmodnx11.jpg |} |-|6= {| style="width: 80%; margin-left:0em;" |'''Before'''<br>https://dlhb.gamebrew.org/switchhomebrews/ghostrunnergraphicsmodnx12.jpg |- |'''After'''<br>https://dlhb.gamebrew.org/switchhomebrews/ghostrunnergraphicsmodnx13.jpg |} </tabber> ==Changelog== '''v1.2 2020/11/21''' *Disable reflections to fix the issue of Level 5 not loading. '''v1.1 2020/11/13''' *Volumetric Fog and Ambient Occlusion restored to stock. ==Credits== Credits to ecl0674 for making this mod. == External links == * GBAtemp - https://gbatemp.net/threads/mod-ghostrunner-graphics-mod.577136/
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