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A very basic game-example homebrew written in C. It was made entirely on Console Mode with no graphics and no sound. ==Controls== Up/Down/Left/Right - Directions A - Unknown still ==Changelog== '''v1.0.0''' * Finished adding walls. * Fixed walls printf not accurate. * Fixed Makefile. '''v0.7''' *Fixed all the bugs like: ** numbers printed on screen when touching end of the screen; ** player disappearing from the screen; ** collision worked only from the front of the player; ** player now cant get out of the screen using collision. ** ??? ** profit. '''v0.5''' * Added wall using collision! (those XXXX are walls). '''v0.3''' * Added collision (was my first time using logic interpreters). * Fixed minor bugs, still a lot of bugs. '''v0.1''' * Added player moving on screen; bugs everywhere. == External links == * GitHub - https://github.com/0d3n3h547v/game-example * GBAtemp - https://gbatemp.net/threads/game-example-console-mode-game.517696/ * ForTheUsers - https://apps.fortheusers.org/switch/game-example
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