You do not have permission to edit this page, for the following reason:
The action you have requested is limited to users in one of the groups: Users, Administrators.
Free text:
GI1000 is a tribute to CGL's handheld game Galaxy Invader 1000 from around 1980. ==Features== * 3 levels of difficulty. * Samples from the real game. * Authentic flickering LED style graphics. ==User guide== Like the original game, there is no pause feature. A game is restarted by using the virtual power OFF/ON (START button) key. ==Controls== Start - Power on/off Select - Change level (whilst "power" is off) Left/Right - Move ship left/right A - Fire ==Media== '''Retro LED Game Review : Galaxy Invader 1000''' ([https://www.youtube.com/watch?v=9mbXOj9pb9o RetroGamerVX]) <br> <youtube width="480">9mbXOj9pb9o</youtube> <!--BEGIN Online Emulator Section--> ==Online emulator== {{EmulatorJS Main |width=480px |height=400px |EJS_backgroundBlur=false |EJS_backgroundImage=https://www.gamebrew.org/images/b/b6/Galaxyinvader1000gba.png |EJS_core=gba |EJS_gameName=Galaxy Invader 1000 |EJS_gameUrl=https://dlhb.gamebrew.org/onlineemulators/gba/gcgi1000.7z?12 }} {{GBA Control Settings}} <!--END Online Emulator Section--> ==Credits== *The following tools were used to develop "GI1000": *Devkit Advance - Gameboy Advance code generation and libraries. *crt0.s lnkscript - Jeff Frohwein's Gameboy Advance linking and startup. *CYGWIN - X-Window System, GCC for Win32, vi, development environment. *Tile Studio - Sprite generation. *MS Paint - Graphics editing. *Paint Shop Pro - Graphics editing. *FlashAdvance II - Flash card and linker software for the Gameboy Advance. *Cool Edit 2000 - WAV file capture and editing. References: *"CowBite Virtual Hardware Specification" by Tom Happ. *"Audio Programming on the Gameboy Advance" by Chris Strickland. ==External links== * Author's website - https://www.geocities.ws/grumpycatsoftware/
Advertising: