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This is a "'game" which purpose is to break [https://en.wikipedia.org/wiki/RSA_Factoring_Challenge RSA challenge keys] using the (little) power of the ARM processor of the GBA. This is also a Mode0/Alpha blending/Saving demo. Due to hardware limitation of the GBA (memory and processing power), standard factoring methods can't be used. So the method used here is based on chance: randomize for probably prime number. ==Screenshots== https://dlhb.gamebrew.org/gbahomebrews/gbarsa2.png https://dlhb.gamebrew.org/gbahomebrews/gbarsa3.png ==Credits== Thanks to: *Edorul for his tutorial (http://www.ifrance.com/edorul/index.html); *and its library DirectGBA (which I used and modified a little bit); *staringmonkey (staringmonkey@hotmail.com) for his saving demo (which I also modified). ==External links== * GBADev - https://www.gbadev.org/demos.php?showinfo=595
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