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A PSP shell. == Features == * Configurable via config files (flux.cfg, ext.cfg, skin.cfg), comments supported (prefix with #). ** flux.cfg (set skin & custom paths for game, music & pics dirs) ** ext.cfg (set file associations) ** skin.cfg (font, etc. colours..) * Run EBOOTs. * Open file with application based on extension (eg. txt files with BookR). * Skinnable (png: menu icons, background, battery, usb). * File browser (doesn't support file manipulation.). * Alter CPU speed (222/266/333). * Time, date, cpu speed, FW ver. displayed. * Battery status icon (alternates between battery & plug when on A/C & <100% batt). * Enable/disable USB mass storage (icon displayed when enabled). * Launch ISOs from file browser (UMD not supported). * Image viewer (jpeg & png at <= 1024x1024). * Return to Flux only after starting app/game from Flux (via autoboot PRX). * Optionally autoboot Flux when starting PSP by holding Left Trigger. * Launch Sony browser (see notes below). == Installation == Copy contents of MS_ROOT dir. to Memory Stick (overwrite seplugins/vsh.txt or add the entry manually). Enable fluxret.prx in Recovery Menu > Plugins. Customize paths in ms0:/Flux/cfg/flux.cfg (optional). Run from the XMB or restart and hold down the Left Trigger. '''Note:''' The EBOOT included launches the Sony Browser (so you can start the browser from Flux). It was written by DA. It's set as the default app for .html files in ext.cfg (so that you can directly open html files from the file browser). It's the same one iR Shell uses. == User guide == Views (via menu): * Applications (launch apps, displays icons). * Disks - file browser (only ms0:, for now.. other devices are dummy entries). * UMD Game (you can start an inserted UMD from here, displays pic1 & icon0). * Information (detailed battery status, USB status). * Settings (not implemented yet, so skin, etc. has to be set manually in config). * Exit (sleep, reload, restart, exit). == Controls == '''Menu:''' Up/Down - Prev/Next menu entry Cross - Select menu entry Right - Activate main view (discards current menu selection) '''Main view:''' Left - Activate menu Cross - Select '''File browser:''' Cross - Select, Open Up/Down - Up/Down Analog Up/Down - Up/Down (fast, repeats) Triangle - Up a directory '''Image viewer:''' Cross/Triangle/Circle - Exit image viewer Square - Hide/Show info bar '''Global:''' L+Select - Toggle USB L+Start - Change CPU speed R+Select - Take screenshot (saved to pics dir set in config) == Screenshots == https://dlhb.gamebrew.org/psphomebrew/images/fluxpsp2.png https://dlhb.gamebrew.org/psphomebrew/images/fluxpsp3.png == Compatibility == Tested on 3.80M33-5. == Known issues == * Swapping inserted UMD will cause Flux to lock up (if in UMD view) until original UMD is inserted. So, reload of Flux is necessary between swaps. * When Flux is not autobooted (ie. you start it manually from the XMB), and you start an ISO the system will restart before launching the game. So, starting an ISO will be faster/more reliable if you've autobooted Flux or returned to it. * Menu isn't too smooth when lots of stuff is being drawn to the main view. * Probably doesn't work very well under 1.5 kernel. PBP launching will likely work from the file browser, but not UMD & ISO launching. The app. view doesn't support kxploited (app/app%) eboots, so it'll be messed up. == Credits == Credits: * The PBP Unpacker documentation (specifically, the technical overview of PBP/SFO files). * Shine (from ps2dev) for some timezone info/code he posted. * AhMan, for the USB icon (included with the "Fluxmb" skin), Thanks to: * All the guys who work on the PSP SDK. * Dark_AleX, of course. * Whoever wrote graphics.c/h == External links == * QuickJump - http://forums.qj.net/psp-development-forum/138037-flux-shell-beta-1-a.html
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