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{{#seo: |title=GameBrew |title_mode=append |image=fishtanksimulatorgb.png |image_alt=Fish Tank Simulator }} The greatest Fish Tank Simulator ever created for the Game Boy written in assembly, using Notepad++, RGBASM, No$GMB and BGB. It started as a fun project in the late 90's, resurrected a few times since then (adding new features), and tweaked in early 2023. == Features == * 16 fish. * Several backdrops. * Crab, octopus, snail, jellyfish (appear at random). * Special background features (only chest working at the moment). * Background designer. == Installation == To play this great Game Boy ROM you'll need a Game Boy emulator, such as BGB. == Controls == '''Main Screen:''' Start - Show menu, Select current menu item Up/Down - Cycle through menu options '''Simulator:''' Start - Exit to Main Screen Select - Pause the simulator, Select a new special from the menu A - Toggle settings menu when B - Activate "special" background item Up/Down - Cycle through menu options Left/Right - Select from selected menu '''Instructions/Credits:''' Start - Exit to Main Screen Up/Down - Scroll the instructions '''Designer:''' Start - Show menu (use >Back to close menu), Select current menu option Select - Change tile palette A - Paint the "on" tile, Select the "on" tile from the palette B - Paint the "off" tile, Select the "off" tile from the palette Up/Down - Move the mouse cursor, Cycle through menu options Left/Right - Move the mouse cursor, Cycle through "Select" menu option == Screenshots == https://dlhb.gamebrew.org/gbhomebrews/fishtanksimulatorgb2.png https://dlhb.gamebrew.org/gbhomebrews/fishtanksimulatorgb3.png == Compatibility == Assembled using [https://github.com/gbdev/rgbds rgbds]. Tested/debugged with [https://bgb.bircd.org/ BGB]. Graphics and Screens created with [https://github.com/gbdk-2020/GBTD_GBMB GBTD/GBMB]. == Changelog == '''2.0 2023/02/12''' * Release fixes issues caused by incorrect VRAM writes. It would run fine in an emulator, but not when "emulate as in reality" is enabled. * It should now run perfectly on an emulator and real hardware. '''2013/01/26''' * Added a credits page! A few optimisations to code and data usage. '''2013/01/21''' * Some general code optimisations. Each part (designer, sim, instructions) now has their own tile data (rather than sharing). Lots of updates to the designer. '''2013/01/06''' * User interface now a bit more user-friendly, simple menus rather than complicated sets of key commands to remember. * Added a designer mode! Draw your own background for the fishies. * A few minor optimisations. '''2012/11/28''' * Updates to this version include a much nicer background transition routine and the use of the hardware Window, placed at the bottom of the screen. == Credits == * All coding - Paul A Freshney. * Fonts and backgrounds - Paul A Freshney. * Animals/chest/anchor - Steve Turner. * Development Cats - Rutherford, Freeman, and Maxwell. Dedicated to Julie, Adam, and Dyanne. == External links == * Author's website - http://maximumoctopus.com/ * GitHub - https://github.com/MaximumOctopus/FishTankSimulator
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