You do not have permission to edit this page, for the following reason:
The action you have requested is limited to users in one of the groups: Users, Administrators.
Free text:
60 FPS mod Fire Emblem: Three Houses. This patch blocks nvnWindowSetPresentInterval locking FPS to 30. Prerendered and not prerendered cutscenes, exploring, menu and fights looks fine. ==Installation== It's compatible with versions: *1.0.0 and 1.0.1 - FireEmblemThreeHouses-60FPS.zip *1.0.2 - FireEmblemThreeHouses-60FPS-1.0.2.zip *1.1.0 - FireEmblemThreeHouses-60FPS-1.1.0.zip *1.1.1 - FireEmblemThreeHouses-60FPS-1.1.1.zip *1.2.0 - FireEmblemThreeHouses-60FPS-1.2.0.zip Put exefs_patches folder to the corresponding directory: *Atmosphere CFW <code>/atmosphere/</code> *ReiNX CFW <code>/reinx/</code> *SXOS CFW <code>/sxos/</code> And restart Switch. ==User guide== Recommended OC settings with [[sys-clk Switch|sys-clk]]: handheld_charging_cpu=1224 handheld_charging_official_gpu=921 handheld_charging_gpu=768 handheld_charging_mem=1600 GPU on 768 is not enough to get ~60 FPS in more demanding battles. Docked mode is not recommended (you can try using [[ReverseNX-RT Switch|ReverseNX]]). ==Media== '''Fire Emblem: Three Houses - (Nintendo Switch) - 60FPS Mod''' ([https://www.youtube.com/watch?v=9r3ELax8Oj8 Pixelacos VR]) <br> <youtube>9r3ELax8Oj8</youtube> '''Fire Emblem: Three Houses - 60FPS Patch Showcase''' ([https://www.youtube.com/watch?v=jcbXbKtuNOQ DeathChaos]) <br> <youtube>jcbXbKtuNOQ</youtube> ==Credits== Big shoutout to @MrComputerRevo for figuring out how NVN API is locking framerate. == External links == * GitHub - https://github.com/masagrator/NXGraphicsPatches * GBAtemp - https://gbatemp.net/threads/fire-emblem-three-houses-60-fps-mod.547333/
Advertising: