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Feeling is a homebrew puzzle game for PSP, game is coded using C++ language and libGe for graphics/audio rendering. The project is Open-source and is created ?by Shaolan. This was submitted to the PSP Genesis Competition 2011 (Games). ==User guide== In this game you are Miwa, a young DJ who loves party and music! Between night where she mixes in clubs, and day where she composes her chart, your heroine uses a system call "Feeling", so as to compose music. This system uses sensor senses in order to catch emotional state and to transform that in music, selecting a sample into a collection recorded into a terminal. Your goal: Lead Miwa in this puzzle game pilot by music's rythm. ===Gameplay=== This is a puzzle game like Lumines, you have to combine item together so as to stay alive. But, several item will fall in the same time and with a different speed. You have to deal with that, and switch item's controls with well timing. The block's speed is determinated by the background music intensity, you will have to feel the music so as play well. ==Controls== Cross - Rotate the block 90 degrees D-Pad - Lead the block ==Screenshots== https://dlhb.gamebrew.org/psphomebrew/feeling.png ==Known issues== No music has been implemented in the demo version. ==External links== * Google Code - http://code.google.com/p/feeling * Wololo - https://wololo.net/talk/viewtopic.php?t=3961 [[Category:PSP Genesis Competition 2011]]
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