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<!--bin: github--> <!--date: github--> Trainer GUI for Tokyo Mirage Sessions #FE, similar to [[XCXGecko Wii U|XCXGecko]]. '''Note:''' Use at your own risk. Keep a backup of your save data before using the tool just in case. == User guide == How to setup: * On the Wiiu, launch TCP Gecko, then run Tokyo Mirage Sessions ♯FE. * From the PC, open FEGecko trainer, enter the Wii U's IP address and click the connect icon. Notes: * Successfully tested with [[Loadiine Wii U|Loadiine]] v3 and [[Loadiine GX2 Wii U|GX2]] v0.3 on 5.3.2. Different offset (0x1140) required for GX2 version on 5.3.2. Should work with disc (refer to the next point). * Choose an appropriate offset for code addresses that suits your Wii U OS + Loadiine version + game region. Use the 'Offset:' dropdown combobox in the top toolbar to select different offsets. * If none of those offsets work, use the "Global Address Offset" tab or another tool like Gecko.NET to find the suitable offset for your setup. Refer to the instructions [https://gbatemp.net/threads/fegecko-trainer-gui-for-tokyo-mirage-sessions-fe.433979/#post-6521462 here]. *If you've added an item/performa item/clothing, but it's not working with Tiki/showing a blank icon: Try obtaining at least 1 of said item legally in-game first. == Screenshots == https://dlhb.gamebrew.org/wiiuhomebrews/sfegeckowiiu.png == Changelog == '''sfe0.2 2016/07/16''' * Fixed POKE codes from adding 2x offset. '''sfe0.1 2016/07/11''' * #FEGecko teaser release. == External links == * GitHub - https://github.com/mimicax/XCXGecko/tree/sfe0.2 * GBAtemp - https://gbatemp.net/threads/fegecko-trainer-gui-for-tokyo-mirage-sessions-fe.433979/
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