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Dungeons Engine 2 is a WIP 3D engine made by Christoph Arnold (aka charnold). It is the successor of the Dungeons 3D engine, which was written for the [[PSP Dungeons 3D|Dungeons 3D]] project. ==Installation== Download contains: * A part of Dungeons Engine 2 that focuses on a little demo room with staircase. * Sourcecode of the Dungeons Engine 2. * Sourcecode of the [[PSP Dungeons 3D|Dungeons 3D Editor]]. * Sourcecode of [[Dungeons - Assault Run PSP|Dungeons Assault Run]]. * MSVC++ 2003 project of the Dungeons 3D Editor. * MSVC++ 2003 project of Dungeons Assault Run. * makefile to compile the Sony PSP version. * Data to run Dungeons Assault Run + Dungeons 3D Editor. To compile Dungeons Assault Run for Mac/Windows, you need the following libs: * OpenGL. * GLEW. * OpenAL. * SDL. To compile the Dungeons 3D Editor, you also need: * wxWidgets. ==External links== * Author's website - [https://web.archive.org/web/20090422012819/http://www.caweb.de/caweb/engine.html http://www.caweb.de/caweb/engine.html] (archived) * GitHub - https://github.com/PSP-Archive/Dungeons-Engine-2 * DCEmu - https://www.dcemu.co.uk/vbulletin/threads/78705-Dungeons-Engine-2-Stairs-Demo
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