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A simple map and player engine for the PSP. == Controls == D-Pad - Movement Start - Status screen Circle - Go back Cross - Select option == Screenshots == https://dlhb.gamebrew.org/psphomebrew/images/dragonfighterpsp2.png https://dlhb.gamebrew.org/psphomebrew/images/dragonfighterpsp3.png == Changelog == '''v0.3rc1''' * The major changes since the last version are the map scrolling; maps are no longer limited to one size. * The other big change is that maps are now loaded from the .INI file. I know this allows you to edit them, but please do not. Until I can make some form of compression to store the INI files, I'm leaving them open for all. If you do edit them, do not share it with others. '''v0.2''' * Battles now fully work (still a bit buggy and the engine sucks). * Background music has been added (yay for OGG! If you're making a game, be sure to use it instead of MP3). '''v0.1''' * This version doesn't include much, just a simple map/player engine with hints of Inn's and message-boxes. * It works pretty well, and the framerate is nice, but I cannot seem to get MP3 support without overclocking and/or lagging. == Credits == * Gary Schilling (aka Gary13579). * The makers of RPG Maker 2000. * Abadoss of OCRemix (background music is from there, http://www.ocremix.org/remixer/abadoss/) * all of PSP-DEV, for making kxploit. * All of PS2Dev, for making and maintaining the awesome toolchain. == External links == * Author's website - [https://web.archive.org/web/20060614023643/http://psp.indocron.org/ http://psp.indocron.org/] (archived)
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