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Mod for DOOM (2016) that increases framerate from 30 FPS to 60 FPS. ==Installation== The patch will only work with version 1.2. To install it, simply copy the atmosphere folder to the SD card root. If you are using atmosphere 0.9.X or lower, rename the contents folder to titles. '''Note:''' If you want to get an FPS Counter for this game, add "com_showConsumerPerfMetrics 5" to default_sp.cfg (located in atmosphere\contents\0100416004C00000\romfs\base) at line 48. ==User guide== The game is hitting the target framerate most of the time when using the below overclock with [[sys-clk Switch|sys-clk]], but it might drop to the 30s or 40s in CPU heavy areas. handheld_charging_cpu=1785 handheld_charging_official_gpu=768 handheld_charging_mem=1600 docked_cpu=1785 docked_gpu=921 Will work in both handheld and docked mode but bear in mind that to accomplish this a lot of sacrifices were made to the graphics settings f.e SSDO was disabled and AntiAliasing was changed to TAA(1TX). Unfortunately the Switch's CPU can't keep up with a lot enemies at the same time, as the AI is pretty complex and that's why the game dips to the 30s sometimes. ==Media== '''DOOM - (Nintendo Switch) - 60FPS Mod''' ([https://www.youtube.com/watch?v=G-C5rhD0vPg Pixelacos VR]) <br> <youtube>G-C5rhD0vPg</youtube> == External links == * GBAtemp - https://gbatemp.net/threads/doom-2016-60fps-mod.555623/ * GitHub - https://github.com/masagrator/NXGraphicsPatches
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