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{{#seo: |title=Vita Homebrew Games (Simulation) - GameBrew |title_mode=append |image=cookservedelicious2vita2.png |image_alt=CSD2Vita }} Cook, Serve, Delicious! 2!! patch made specifically for the [[YoYo Loader Vita|YoYo Loader]] by Rinnegatamante. Cook, Serve, Delicious! 2!! is the massive sequel to the surprise best selling original, one of the few games that gives players complete control on how they want to build their restaurant. ==Installation== Requirements: * [[YoYo Loader Vita|YoYo Loader]] * Game Data Files: [https://store.steampowered.com/app/386620/Cook_Serve_Delicious_2/ PC Steam] For the Runner: *Buy the game on [https://store.steampowered.com/app/386620/Cook_Serve_Delicious_2/ Steam] and download the patch from the Releases page. *Create a folder for the game in ux0:data/gms/. *Download the .APK file. *Grab every single file from the game folder on your PC (except for the .exe file) and put it in the assets folder of the .APK. *Grab the game.droid file from the .APK file and patch it using [[xdelta]]. Drag the finished file back to the assets folder of the .APK. *Drag the .APK to the folder you created on your PS Vita. *Open up [[YoYo Loader Vita|YoYo Loader]] and externalize the game's assets by using the "Optimize APK with Asset Externalization" option (with "Compress Textures" on) and following [https://gist.github.com/CatoTheYounger97/ddc2dd4ec459212466ea6f9887bc764b this guide by CatoTheYounger]. Note, this *will take a lot of time, espicially on Texture Externalization. *Once you're done, make sure to set Fake Windows on in [[YoYo Loader Vita|YoYo Loader]]. For the Standalone VPK: *Buy the game on [https://store.steampowered.com/app/386620/Cook_Serve_Delicious_2/ Steam] and download the patch from the Releases page. *Create a folder for the game in ux0:data/gms/ called CSD2VITA0. *Download the APK file. *Download the .VPK file and install it. *Grab every single file from the game folder on your PC (except for the .exe file) and put it in the assets folder of the .APK. *Grab the game.droid file from the .APK file and patch it using [[xdelta]]. Drag the finished file back to the assets folder of the .APK. *Drag the .APK to the folder you created on your PS Vita. *Open up [[YoYo Loader Vita|YoYo Loader]] and externalize the game's assets by using the "Optimize APK with Asset Externalization" option (with "Compress Textures" on) and [https://gist.github.com/CatoTheYounger97/ddc2dd4ec459212466ea6f9887bc764b this guide by CatoTheYounger]. Note, this will take a *lot of time, especially on Texture Externalization. *Once you're done, replace the game.apk from ux0:app/CSD2VITA0 with the game.apk file you used to externalize the assets. Note: Don't delete any of the assets folders. ==Controls== All of the controls on the screen is self-explanatory, except for the L2/R2 buttons (rear touch). ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/cookservedelicious2vita3.png https://dlhb.gamebrew.org/vitahomebrews/cookservedelicious2vita4.png https://dlhb.gamebrew.org/vitahomebrews/cookservedelicious2vita5.png ==Known issues== The game will run poorly or will even crash if you set some graphic options to the highest setting, or even at the medium setting. Setting multiple graphic options tot he highest setting will cause textures to not load correctly and therefore will give out a white space. It's recommended to set everything to the lowest setting for the best performance and experience possible. ==Changelog== '''v1.0''' * First Release. == External links == * Twitter - https://twitter.com/hatoving/status/1528463923053223940 * GitHub - https://github.com/hatoving/csd2 * VitaDB - https://vitadb.rinnegatamante.it/#/info/824 * Donation link - https://kyuhen.customprotocol.com/en/submissions/love/ [[Category:PC game ports on Vita]] [[Category:Vita game ports]]
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