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{{#seo: |title=GameBrew |title_mode=append |image=castleofswordshieldgb.png |image_alt=Castle of Sword & Shield }} Roguelike homebrew with turn-based combat. It was a released for the Game Boy Competition 2021 (Game). == User guide == Fight randomly generated enemies in procedurally generated dungeons. Walk into crabs to start fight. Reduce enemy hearts (top bar) to 0 to win the fight. Go down the stairs 8 times to win. Loose all hearts (bottom bar) to lose. If enemy has no attack in the column - your shield will decay by one. Same for the enemy. Shield removes attack. Enemy applies items first, player responds. During combat phase player always attacks first. Combat phase goes from left column to the right. == Controls == D-Pad - Walk Up/Down - Select item A - Choose item to use, Apply item in the chosen slot B - Choose another item Start - Manage items (in overworld only) == Screenshots == https://dlhb.gamebrew.org/gbhomebrews/castleofswordshieldgb2.png https://dlhb.gamebrew.org/gbhomebrews/castleofswordshieldgb3.png https://dlhb.gamebrew.org/gbhomebrews/castleofswordshieldgb4.png https://dlhb.gamebrew.org/gbhomebrews/castleofswordshieldgb5.png == Known issues == Walls look weird sometimes. == Credits == Special thanks: * Kenney for micro-dungeon assets https://www.kenney.nl/assets/micro-roguelike * Pix3M for Romulus font https://opengameart.org/content/pixel-fonts-by-pix3m == External links == * itch.io - https://its-terra.itch.io/castle-of-sword-n-shield * gbdev.io - https://gbdev.io/gbcompo21.html * GitHub - https://github.com/gbdev/gbcompo21 [[Category:Game Boy Competition 2021]]
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