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{{#seo: |title=GameBrew |title_mode=append |image=bubblefactorygb.png |image_alt=Bubble Factory }} A Game & Watch-inspired game for Game Boy. ==Installation== You can [https://donaldhays.com/projects/bubble-factory/play/ play it online], on an emulator or real hardware. ==User guide== You have found your way into a factory. The factory makes bubbles! Naturally, you must pop all the bubbles. But don't let the guards catch you! ===How to play=== Bubbles move their way down the belts. Don't let them reach the machine at the end of their row. Pop them by pressing A when you're near them. Gain points by popping bubbles. The game will become harder as you gain more points. If a bubble reaches the end of its row, or a guard catches you, you'll gain a miss. Miss three times and it's game over. Sometimes you'll see cash on the ground or a heart moving across the screen. Gather the cash for points, or the heart to remove a miss. There are two modes: normal and hard. Each has its own high score. You'll earn a star for every 200 points in your high scores, up to five stars in each mode. Try to earn all ten stars! ==Controls== D-Pad - Move A - Pop the bubbles ==Screenshots== https://dlhb.gamebrew.org/gbhomebrews/bubblefactorygb2.png https://dlhb.gamebrew.org/gbhomebrews/bubblefactorygb3.png ==Changelog== '''2023/04/02''' * An alert bubble is now shown next to open doors when guards are about to appear. * Difficulty screen now shows outlines of unearned stars to hint at the high score challenge. * Other minor graphical improvements. * Removed Twitter handle on title screen. '''2021/04/22''' * The update addresses the issue of high scores not saving correctly on some emulators and flash carts due to a non-standard cartridge type configuration. * The build process has been refined to be more standard, now expecting SDCC to be in the PATH instead of requiring a specific location relative to the project directory. * A best-practice change has been implemented to wipe sprite object attribute memory before enabling sprites for the first time to avoid potential issues with corrupted, random sprites appearing on screen. ==External links== *Author's website - https://donaldhays.com/projects/bubble-factory/ *GitHub - https://github.com/DonaldHays/bubblefactory
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