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A breakout style game for the PSP, with story, powerup and level editor. This homebrew was released as an entry for the PxP Homebrew Competition. ==User guide== There are currently 2 Bosses, defeating each will unlock bonus games. In Bonus Game 1, Cross is the important key, survive as long as you can. In Bonus Game 2, use analog stick to stay centered. ==Controls== Start - Skip intro '''Main Game:''' Analog Left/Right - Moves Paddle Cross - Launches Ball L/R - Curves Ball (Meter at top shows how much curve power remains '''Level Builder:''' Analog - Moves Selected block around screen D-Pad - Moves selected block one pixel at a time Cross - Places current block and moves forward in list Circle - Moves back in list without deleting Square - Deletes Current Block Triangle - Changes Block Set L/R - switches between block types within each set Start - Test Created Level Select - Bring up menu ==Screenshots== https://dlhb.gamebrew.org/psphomebrew/breakthroughpsp3.png https://dlhb.gamebrew.org/psphomebrew/breakthroughpsp4.png https://dlhb.gamebrew.org/psphomebrew/breakthroughpsp5.png ==Changelog== '''Final/Fix''' *Reworked Memory management increasing stability greatly when switching between game modes. *Finished all graphics, including all cutscenes and game ending. *D-Pad now supported in all game modes, for those that have analog stick issues. ==Credits== Coded by Kleptoone (Francisco Marquez). Graphics by Raptor_GX2 (Robert Greaux). ==External links== * Author's website - http://www.livewireart.com/cc/pages/downloads.html [[Category:Lua games on PSP]] [[Category:PxP Homebrew Competition]]
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