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Bottomless Block Barrage (BBB) aims to be a Panel de Pon/Tetris Attack/Pokemon Puzzle League clone for the 3DS. This game is a work in progress but it is currently playable. ==Features== * New concept of Chain-link (clink). * Ability to save replies of your game. * Puzzle editor. ==User guide== ===Gameplay=== The game features a new concept of Chain link (clink) in which you match groups of 3 or more rapidly before blocks are removed from the board. As of now the basic engine is complete with one game mode Endless Barrage (play until you lose). ===Puzzle editor=== You can download the windows version of the level editor [https://github.com/TricksterGuy/bottomless-block-builder/releases/tag/v0.1.0 here]. The aim is to provide an option to create and share puzzles. For the Tetris Attack example puzzles, see [https://github.com/TricksterGuy/bottomless-block-puzzles bottomless-block-puzzles]. For linux systems, chcek the instructions on how to compile the program with cmake. ==Controls== Up/Down/Left/Right - Moves the cursor A - Swap the two panels over the selector R - Quick rises the panels Start - Instant quit and return to Title Screen ==Screenshots== https://dlhb.gamebrew.org/3dshomebrews/bottomlessblockbarrage2.png https://dlhb.gamebrew.org/3dshomebrews/bottomlessblockbarrage3.png https://dlhb.gamebrew.org/3dshomebrews/bottomlessblockbarrage4.png https://dlhb.gamebrew.org/3dshomebrews/bottomlessblockbarrage5.png ==Media== '''SNES Longplay [161] Tetris Attack''' ([https://www.youtube.com/watch?v=W-kXJa_5R4Y&t=38s World of Longplays]) <br> <youtube>W-kXJa_5R4Y&t=38s</youtube> ==Known issues== * Somehow chains can be continued out of nowhere. * Don't complete the final puzzle, or the game will crash. * Hints for things aren't intuitive. * Slow in Citra. ==Changelog== '''v0.2.0''' * Goal Marker in Score mode type lines. * Updated replay file format and made replays better. * Support for more skill chain techniques. * The engine is now more timed like the original games. * In endless mode you level up now with the number of panels removed. * Timeout values are now more based on the original. '''v0.1.5''' * Fixed: Clinks matches were off by 1. * Fixed: No visible panels / markers in replay. * Fixed: Gameover panels were corrupted. * Changed: Recolors of a panel set have been grouped together to access these use left/right when selecting a panel set. '''v0.1.4''' * New: Panel marker graphics (Credit: SRKTiberious). * New: More panel graphics (Credit: The Wolf Bunny). * Fixed: Can now perform "Slip" skill chain. '''v0.1.3''' * Changed: Speed settings for cursor. '''v0.1.2''' * New: New panel set and panel set selection in Endless mode config (Credit: SRKTiberious). * Fixed: You could double swap a panel over a gap. * Fixed: More speed adjustments. * Fixed: Top-out board "jittered" when performing a combo or chain and was still topped out. * Fixed: Same as above but the panels immediately switched to normal when it should have the "up" frame. * Fixed: Gameover's should not occur when there is a pending falling panel or pending swapped panel. * Fixed: If you swapped a panel and it fell and while doing this you got a gameover the fallen panel wouldn't have the gameover frame. '''v0.1.1''' * New: Menu background based off TA. * Fixed: Weird behavior when board was filled. * Fixed: Attempt 2 of speed calibration, it is now a little bit more like TA. * Fixed: "Blink" and removed frames added. When a match is made the panels immediately show their "blink" frame and panels will get removed one by one. * Fixed: Removed the 2px spacing between panels, updated border and selector graphics. * Fixed: Panels now fall a little faster when a match was made below it, before there was some delay that shouldn't have been there. * Changed: Per feedback left Chains as Chains, A new concept of a chain-link (or clink) is when you match panels in rapid succession. '''v0.1.0''' * First release. * Endless mode implementation. ==Credits== * Title screen/banner and icon by cots. * [http://thewolfbunny.deviantart.com/art/Pokemon-Puzzle-Challenge-Panels-TA-Style-510289235 Panel Graphics] by TheWolfBunny. * [https://github.com/TricksterGuy/bottomless-block-barrage/blob/master/graphics/panels2_gfx.png Panel Graphics] by SRKTiberious. * Font is generated from [http://www.codehead.co.uk/cbfg/ Codehead’s Bitmap Font Generator], and using flarn2006's SF2DBmpFont library to render it. ==External links== * GitHub (Bottomless Block Barrage) - https://github.com/TricksterGuy/bottomless-block-barrage * GitHub (Puzzle Editor) - https://github.com/TricksterGuy/bottomless-block-builder * GitHub (Editor example) - https://github.com/TricksterGuy/bottomless-block-puzzles * GBAtemp - https://gbatemp.net/threads/wip-game-bottomless-block-barrage-a-tetris-attack-panel-de-pon-pokemon-puzzle-league-clone.431257
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