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The BotW Save Manager is a tool designed for managing save files for the game "The Legend of Zelda: Breath of the Wild". It allows you to convert save files between the Nintendo Switch and Wii U versions of the game, as long as they share the same update version. The BotW Save Manager is a fork of WemI0's [https://github.com/WemI0/BOTW_SaveConv BOTW_SaveConv], updated to DotNET 6 with full support for Windows and Linux. '''Note:''' This tool is not a save editor. If you are looking to edit your save, use Marc Robledo's [https://www.marcrobledo.com/savegame-editors/zelda-botw/ BOTW save editor] to modify the contents of your save. This works for both WiiU and Switch files. ==Installation== Download and install the DotNET 6.0 Runtime for your system: [https://dotnet.microsoft.com/en-us/download/dotnet/thank-you/runtime-6.0.10-windows-x64-installer Windows x64] or [https://learn.microsoft.com/dotnet/core/install/linux?WT.mc_id=dotnet-35129-website Linux]. Download the [https://github.com/DeltaJordan/BotW-Save-Manager/releases latest release] of BotwSaveEditor. Run <code>BotwSaveEditor.exe</code> and bypass the smartscreen warning (This warning is caused by the unsigned .exe. Signing applications can become expensive, so it is impractical for community project such as this). == User guide == === Desktop Application === '''Normal Method:''' * To open a save, use <code>File > Open Save Folder (Ctrl + O)</code> or double click the UI to browse for a WiiU or Switch save folder; alternatively, drag the save folder over the UI. * Once the save has opened, click <code>Convert</code> and browse for an empty folder to save the converted files to. * A debug log will appear and log the converting process. * Once it has completed, and there are no errors, a prompt will appear saying the conversion was successful. '''Quick Method:''' * Quickly convert a save by using <code>File > Convert Save (F3)</code> and navigating to a WiiU or Switch save folder. * In the second folder selection prompt, browse for an empty folder to save the converted files to. * A debug log will appear and log the converting process. * Once it has completed, and there are no errors, a prompt will appear saying the conversion was successful. === Console Application === * Drag and drop a WiiU or Switch save folder over the console window as prompted. * Wait for the save to process, then drag an empty folder over the console window to save the converted files to. * Wait once more for the completion message. ==Screenshots== https://dlhb.gamebrew.org/switchhomebrews/botwsavemanagernx4.png https://dlhb.gamebrew.org/switchhomebrews/botwsavemanagernx2.png https://dlhb.gamebrew.org/switchhomebrews/botwsavemanagernx3.png https://dlhb.gamebrew.org/switchhomebrews/botwsavemanagernx.png ==Changelog== '''v2.0-alpha 2023/06/08''' * Major Update v2.0 (alpha): ** Updates the UI with the changes included in [https://github.com/DeltaJordan/BotW-Save-Manager/pull/17 #17] (thanks @ArchLeaders). ** Note: This is a prerelease as I have not tested this in Windows yet. The linux releases have been tested and seem to work. * What's Changed: ** Full Rewrite with Linux and (theoretically) MacOS Support by @ArchLeaders in [https://github.com/DeltaJordan/BotW-Save-Manager/pull/17 #17]. ** Fix broken links by @laralove143 in [https://github.com/DeltaJordan/BotW-Save-Manager/pull/21 #21]. '''v1.1.4 2020/10/09''' * Added the ability to skip version checking for the Wii U. * Added more logging to trace errors better. * Added a check for if the save folder is null. * Fixed Save class not saving path before passing errors. '''v1.1.3 2019/03/24''' * Merge pull request #3 from xombiemp/master. * Fix Hero's Path file conversion. '''v1.1.2.1 2019/01/18''' *Logs should be much more detailed during a crash that occurs when writing a save file. Alerts raised to users should be much more clear on what went wrong. '''v1.1.2 2019/01/16''' *Fixed error stacktraces not printing in logs. '''v1.1.1 2018/12/14''' * Added proper logging to help me fix people's issues. ** Added some neat ASCII art I generated using Picascii when the save successfully converts and writes cause I have to have some fun sometimes. * Added a help dialog to hopefully clear up a potentially unclear step of selecting the save folder. * Note that the .Net Core version hasn't been updated with these changes yet; I will work on that for a later update, especially considering that no one has yet reported any issues with that version. '''v1.1.0 2018/06/05''' * The UI version has a more compact look to it, removed pointless tabs since save editing is not planned. * Fixed all "*.sav" files repeatedly overwriting option.sav only. This has been tested by me with v1.4 and v1.5 saves, plus DLC. * Version checking now works properly, tested with the same above save versions. Writes a list in both types of apps that corresponds to the number of the save folder. * Miscellaneous code cleanup and bug fixes. '''v1.0.3 2018/05/13''' *Fixed Switch saves reading as invalid. '''v1.0.2 2018/05/09''' *Prerelease, untested. Testing help would be much appreciated, I don't have BotW for the Wii U and my Switch does not currently have a method to flash/dump saves. '''v1.0.1 2018/05/08''' * Has support for: ** Switch to Wii U conversion. ** Wii U to Switch conversion. ** Displaying versions before conversion. * Make sure both versions of BotW have the same update version. == External links == * GitHub - https://github.com/DeltaJordan/BotW-Save-Manager * GBAtemp - https://gbatemp.net/threads/botw-save-manager-cross-platform-command-line-windows-only-ui.503222/
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