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{{#seo: |title=Vita Homebrew Apps (Other Apps) - GameBrew |title_mode=append |image=bookrmodvita2.png |image_alt=Bookr Mod Vita }} A document reader for the PS Vita ported from the PSP application [[Bookr_PSP_by_nct2k|bookr-mod]], canonically based on the [https://github.com/pathway27/bookr-mod-vita/tree/bookr-hbs HBS] version. You can find some [https://github.com/pathway27/bookr-mod-vita/blob/master/notes.md notes about the project here]. ==Features== * Uses the full resolution of the Vita. * Has support for more than just PDF, thanks to newer muPDF. * Handles all formats muPDF can handle (PDF, CBZ, HTML, ePub, fb2). * D-Pad Up/Down of Document. * Left Analog Panning. * Saves/Loads last position in a book and on page turn. * UI Looks similar to Original. ==Installation== Install the VPK on your homebrew enabled PS Vita or PS TV. Put any compatible ebooks somewhere in ux0: e.g. ux0:Books. ==Controls== '''Menu:''' Cross - Choose Item Circle - Cancel Triangle - Parent Folder in FileManger D-Pad - Select File Start - Show/Hide Menu '''In-Book:''' Triangle - Next Page Square - Previous Page Circle - Previous 10 Pages Cross - Next 10 Pages Up/Down D-Pad - Pan Up and Down Left Analog - Free Pan with Bounds Start - Show/Hide Menu ==Screenshots== https://dlhb.gamebrew.org/vitahomebrews/bookrmodvita3.png https://dlhb.gamebrew.org/vitahomebrews/bookrmodvita4.png https://dlhb.gamebrew.org/vitahomebrews/bookrmodvita5.png https://dlhb.gamebrew.org/vitahomebrews/bookrmodvita6.png https://dlhb.gamebrew.org/vitahomebrews/bookrmodvita7.png https://dlhb.gamebrew.org/vitahomebrews/bookrmodvita8.png ==Media== '''LEITOR DE PDF E EPUB PARA PSVITA - BOOKR MOD VITA [DOWNLOAD]''' ([https://www.youtube.com/watch?v=-DnJQJu6Fd8 MazeHunterPlay]) <br> <youtube>-DnJQJu6Fd8</youtube> ==Known issues== *Very High Resolution Images in CBZ don't render properly. *Opening files sometimes fails due to fopen failing. This shows as an error and trying again usually works. ==Changelog== '''v0.4.0a''' *Introducing a big refactor to the codebase. **Somewhat more readable and maintainable. *Adding Switch Support (.nro) (and Desktop). **Same button layout as vita right now. **Vita -> Switch Button Mapping. ***X -> B is for Selecting on the Menu/File Browser. ***Triangle -> X Next Page or Go up a folder. ***Select -> - Bottom Menu for Bookmarks/Rotate/Fit to Height/Width while reading. ***Start -> + Open Main Menu. *Updated to latest MuPDF (v1.18). *Vita has access to more partitions like: ur0: an uma0:. '''v0.3.1''' *Fixed an issue with rotation which resulted in incorrect scaling (#15). Now handling page bounds transforms with individual matrices. *Rotation and scaling information is now in bookmarks and state when exiting. *Tools menu shows action and sub-actions, e.g. to delete bookmarks. *Fixed tools menu pixelation issue due to scaling font '''v0.3.0''' *Added ability to zoom and rotate. *Re-open file after waking from sleep due to [https://github.com/pathway27/bookr-mod-vita/issues/9 #9] and[https://github.com/pathway27/bookr-mod-vita/issues/13 #13]. *Using latest MuPDF (v1.13.0). *Added select menu (Press select when reading) for other functions. **Bookmarks. **Book Traversal. **Fit to Width/Height. **Rotation. '''v0.2.1''' *Doubling newlib heap size to allow high res. files. *Button preferences save correctly. *Load scrolled state correctly. *Save state on page turn. *Version number now looks cooler. '''v0.2.0''' *Save/load state when closing/opening book. *Main Menu looking similar to orig. *Analog panning has bounds. *Free icon/logo textures. '''v0.1.0''' MuPDF: *Changed project to GPLv3 and replace old mupdf with [https://github.com/pathway27/mupdf upstream fork] of 1.12.0. *Note: Statically linking MuPDF has made binary significantly bigger. *CMake will pull and build mupdf via git; due to size and number of submodules. Rendering: *Now rendering all documents handled by MuPDF; needs more user testing. *BKMUDocument replacing old PSP BKPDF class (has too much PSP specific code)... *Page traversal using Triangle and Square (Isn't this Un-Intuitive?); D-Pad panning only vertically for now. *Page fits to width by default. *Added more specific debug definitions for rendering, since they eat stdout like cookie monster eating cookies. *Can pan using analog left stick, but it's hard to get it back to fit-to-width due to panning sensitivity. *Banner shows page loading and page number on change; investigate animation smoothing. *Add "DEBUG" flag only on the "Debug" cmake build type; Add accepted files to Logo. *Fix for crash due to GPU memory leak: free-ing texture before drawing page. Visual Studio & Desktop: *Dependencies now auto fetched via cmake ExternalProject_Add. *Shared libraries and binary output in same dir. ==Credits== * [https://github.com/pathway27/bookr-mod-vita/blob/master/forks.md Original and Forks]. * Team Molecule. * VITA Hacking/Dev. Scene. * libvita2d - xerpi. * [https://github.com/pathway27/bookr-mod-vita/blob/master/learnopengl.com learnopengl.com]. * People on vitasdk/henkaku on freenode and discord. * People that read. ==External links== * GitHub - https://github.com/pathway27/bookr-mod-vita * VitaDB - https://vitadb.rinnegatamante.it/#/info/203 * GBAtemp - https://gbatemp.net/threads/release-bookr-mod-vita-0-2-0.496911/ [[Category:GekiHEN Homebrew Contest]]
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