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A homebrew puzzle game created by Yan2yan, where you must align 4 blocks of the same color (or more) horizontally or vertically to destroy them. The demo version Elemental was released for the XtreamLua/GX-Mod Competition #2. Originally written in Lua, it has been rewritten in C/C++ and renamed to Blocks Fusion. == User guide == Align 4 blocks of the same color (or more) horizontally or vertically to destroy them. You win when all the blocks are below the line. But be careful: every 25-35 seconds (depending on the difficulty), new blocks appear from the top. You lose if, when the new blocks appear, one or more blocks are already at the top of the grid. === Game modes === For now, there are 3 game modes and 3 difficulty levels (easy-medium-hard): * Arcade - Corresponds to a mode without particular limits. * Time Attack - Time is limited. * Limited Moves - The number of moves is limited. '''Tip:''' Eliminate all blocks of the same color and they won't reappear. === Custom skin === To create a skin, make a folder in the <code>data/gfx/skins</code> folder, for example, if you call it <code>myFolder</code>, the path will be <code>data/gfx/skins/myFolder</code>. Then you create a <code>config.txt</code> file, in which you put the following values: <pre>x1 y1 x2 y2 x3 y3 x4 y4 music.ogg </pre> like this: <pre>50 8 150 20 250 20 300 8 test.ogg </pre> Don't skip lines. <code>x1</code> and <code>y1</code> are the coordinates of the first text. <code>x2</code> and <code>y2</code> of the second text, and so on... and <code>music.ogg</code> is the name of the music to play in ogg format, which must be located in the <code>data/music</code> folder. If you want to change the background, you create a <code>Background</code> folder in which you put the image (or images) in .png format. All images are skinnable, just check in the <code>default</code> folder for the relevant images (and keep the same name). The last step in creating a skin is to create its icon, the one that will appear in the game menu. This must be in <code>myFolder</code> (to continue the example), must be named <code>icon.png</code>, and must be <code>140*80</code> pixels. === Music === To listen your own music, convert them to ogg format. The place it in the <code>data/music</code> folder. The name of the music must not contain spaces. And finally, you need to modify the skin definition file, that is the file found in <code>data/gfx/skins/theNameOfTheSkinFolder</code>, open this <code>config.txt</code> file and replace the last line (here <code>test.ogg</code>) with the name of your music (don't forget the <code>.ogg</code>). Save and close. == Controls == Square/Circle - Rotate Start - Pause Cross - Resume Triangle - Back to menu Circle - Restart the game == Screenshots == '''Blocks Fusion''' <br> https://dlhb.gamebrew.org/psphomebrew/blocksfusionpsp2.png https://dlhb.gamebrew.org/psphomebrew/blocksfusionpsp3.png '''Elemental''' <br> https://dlhb.gamebrew.org/psphomebrew/blocksfusionpsp4.png https://dlhb.gamebrew.org/psphomebrew/blocksfusionpsp6.png == Changelog == '''Blocks Fusion v1''' What's new? * I've done a lot of work on the game's speed, I can say that the game is finally pleasantly playable. * Fixed some bugs. * Animation when blocks appear. * New skins: 7 in total, including 2 from Pleaser. * New music: 2 chosen by Pleaser for his skins, 2 chosen by me. * I also worked on Sony's osk, but it bugs too much for me to release a version containing it. * Switched to 222 Mhz. == Credits == * Programming: Yan2Yan. * Graphics: Genevois and Pleaser. * Thanks to: Guyver2, Poison, Shadow77340, albandu51, drdri85, peb, Elesthor. * Music: alexel and Jamendo (try^d). == External links == * XtreamLua - [https://web.archive.org/web/20080114043731/http://xtreamlua.com/modules.php?name=Forums&file=viewtopic&t=2602 /http://xtreamlua.com/modules.php?name=Forums&file=viewtopic&t=2602] (archived) * XtreamLua - [https://web.archive.org/web/20080114043731/http://xtreamlua.com/modules.php?name=Forums&file=viewtopic&t=2602 http://xtreamlua.com/modules.php?name=Forums&file=viewtopic&t=1682] (archived) [[Category:Lua games on PSP]] [[Category:XtreamLua GX-Mod Competition 2]]
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