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{{#seo: |title=GameBrew |title_mode=append |image=blockbadgergbc.png |image_alt=Block Badger }} Block Badger is a Boxman/Sokoban clone made for the Game Boy Color. It was entered into Bung Enterprises 2nd Gameboy Coding Competition. ==User guide== The rules are simple. You can only walk or push. You cannot walk through walls or over boxes and you cannot pull. To push a block, simply walking into them, you can only push one block at a time. Your objective is to push each block over every cross on the ground to open the gate. In order to go past the locked door, you need to get the key that has the same color. ==Controls== D-Pad - Move the badger Start - Ingame menu ==Screenshots== https://dlhb.gamebrew.org/gbhomebrews/blockbadgergbc2.png https://dlhb.gamebrew.org/gbhomebrews/blockbadgergbc3.png https://dlhb.gamebrew.org/gbhomebrews/blockbadgergbc4.png https://dlhb.gamebrew.org/gbhomebrews/blockbadgergbc5.png ==Credits== *Code and design - Tobias Cohan. *Graphics - Tobias Cohan, Carolyn Staines. *Tools used - GBDK, GBTD, GBMB, GIC. GBCE. *Homemade tools - GB Xchanger. ==External links== *Bung Enterprise - [https://web.archive.org/web/20010121105700/http://www.bung.com.hk:80/GBCodingCompetition/2ndGBCodingCompetition/2nd_results.htm http://www.bung.com.hk/] (archived) [[Category:2nd Amateur GameboyTM Format Games Coding Competition]]
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