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BlastGuy is a clone of [http://en.wikipedia.org/wiki/Bomberman Bomberman], designed for 2-4 players. It was presented in TehSkeen's Nintendo Wii Coding Competition (Games). ==User guide== The objective of the game is to use bombs to eliminate the other players and be the last one standing. You can collect power-ups to gain an advantage over opponents. == Controls == '''Menu (Wiimote):''' D-Pad - Navigate A - Select Home - Go back '''In game (Wiimote Horizontal):''' D-Pad - Move 2 - Drop bomb Plus - Pause/Unpause ==Screenshots== https://dlhb.gamebrew.org/wiihomebrews/blastguywii3.png https://dlhb.gamebrew.org/wiihomebrews/blastguywii4.png == Changelog == '''V3''' *Fullscreen. *Replace a big part of the tile engine (improve speed a lot). *Correction of memory leaks. *Betters GFX (flames have a direction and alpha bending). *Source code more simple and faster. *Wiimotes now uses the SDL joystick events instead of wpad lib. *Merge PC and Wii code. *z index blitting use qsort instead of a home made sort. *Reduce the size. *Cool pause screen. ==Credits== *Language: C. *Library: SDL, SDL_Image, SDL_Ttf, SDL_Mixer. ==External links== *Author's website - [http://web.archive.org/web/20120224041920/http://olivier.drevet.free.fr/app/prog/games http://olivier.drevet.free.fr/app/prog/games] (archived) *WiiBrew - https://wiibrew.org/wiki/BlastGuy *TehSkeen - [https://web.archive.org/web/20081216155315/http://www.tehskeen.com/forums/showthread.php?p=44493 http://www.tehskeen.com/forums/showthread.php?p=44493] (archived) [[Category:TehSkeen Nintendo Wii Coding Competition]]
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